It depends more on the viewing application you will use, rather than the headset. Take a look at the VR viewers for the Oculus Go, see which one you'd like to use, and then check that apps description to see what format it requires things in. Then you just set the Corona Camera settings accordingly and render. Since it's still just a image, nothing particularly magical about it, really just comes down to what mappings for the image that the app supports (cubic, or above/below, etc). As for things like links from one image to the next, that too is defined by the viewing app as to what is needed, and how those can be set up.