Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Feature Requests => [C4D] Resolved Feature Requests => Topic started by: houska on 2017-04-25, 17:32:20

Title: Read me first: List of all feature requests
Post by: houska on 2017-04-25, 17:32:20
Please don't create new feature request threads, unless you cannot find your feature request on this list.

This is a comprehensive list of all the pending feature requests in this forum. It serves for a quick overview of the requested features for both the developers and users.
If there is a request in the forums that is not in this list and it's older than one week, please let me know through a private message.

Post-process:
Save lightmix settings into camera or scene - https://forum.corona-renderer.com/index.php/topic,14647.0.html
Don't apply post-process to both images in A/B comparison - https://forum.corona-renderer.com/index.php/topic,14812.0.html
Apply post-process only on certain objects (maybe mask-based?) - https://forum.corona-renderer.com/index.php/topic,15893.0.html

Displacement:
Cache for displaced geometry - https://forum.corona-renderer.com/index.php/topic,14984.0.html
Global displacement toggle - https://forum.corona-renderer.com/index.php/topic,11453.0.html
Displacement preview in viewport - https://forum.corona-renderer.com/index.php/topic,15833.0.html
Vector displacement - https://forum.corona-renderer.com/index.php/topic,16249.0.html

Multi-pass:
Multipass settings to render settings -
        https://forum.corona-renderer.com/index.php/topic,14215.0.html
        https://forum.corona-renderer.com/index.php/topic,12187.0.html
Make depth in ZDepth pass able to use camera focal distance - https://forum.corona-renderer.com/index.php/topic,15010.0.html

Materials:
Option to show material channels in viewport for Corona Mat. (a.k.a. Editor tab in Corona material) - https://forum.corona-renderer.com/index.php/topic,12389.0.html
Simple material presets - https://forum.corona-renderer.com/index.php/topic,12730.0.html
Max corona shader preset importer - https://forum.corona-renderer.com/index.php/topic,11244.0.html
Various material editor UI changes - https://forum.corona-renderer.com/index.php/topic,13808.0.html
Exclude material from material override - https://forum.corona-renderer.com/index.php/topic,14767.0.html
Maxwell to Corona material converter - https://forum.corona-renderer.com/index.php/topic,14424.0.html
Substance to Corona material converter - https://forum.corona-renderer.com/index.php/topic,15833.0.html

Layered material
Layered material copying/saving/loading - https://forum.corona-renderer.com/index.php/topic,13721.0.html
Layered material ignores Material IDs - https://forum.corona-renderer.com/index.php/topic,14447.0.html
Re-arranging layers in layered material - https://forum.corona-renderer.com/index.php/topic,16350.0.html

Shaders and maps:
New falloff shader with more controls - https://forum.corona-renderer.com/index.php/topic,16073.0.html
Possibility to use image alpha in opacity channel map - https://forum.corona-renderer.com/index.php/topic,14063.0.html
Color variance shader (e.g. different color per instance) - https://forum.corona-renderer.com/index.php/topic,11824.0.html
Invert checkbox for some material maps - https://forum.corona-renderer.com/index.php/topic,14091.0.html
Add a hue slider to Corona Output shader - https://forum.corona-renderer.com/index.php/topic,14587.0.html
Curvature shader - https://forum.corona-renderer.com/index.php/topic,17107.0.html
Fresnel curve for control over fresnel reflectivity -
        https://forum.corona-renderer.com/index.php/topic,14803.0.html
        https://forum.corona-renderer.com/index.php/topic,12206.0.html

Lights and sky:
Emission texture for Corona light - https://forum.corona-renderer.com/index.php/topic,13607.0.html
Corona sky with texture slot for easy HDRI setup - https://forum.corona-renderer.com/index.php/topic,13713.0.html

Viewport:
Better viewport material preview -
        https://forum.corona-renderer.com/index.php/topic,14793.0.html
        https://forum.corona-renderer.com/index.php/topic,15833.0.html
Preview AO unoccluded shader in viewport - https://forum.corona-renderer.com/index.php/topic,13969.0.html

Corona proxy:
Quick exporting of data for Corona proxy - https://forum.corona-renderer.com/index.php/topic,11232.0.html
Corona proxy vs. polygon selection tag - https://forum.corona-renderer.com/index.php/topic,14944.0.html
Faster proxy handling, better proxy preview - https://forum.corona-renderer.com/index.php/topic,13002.0.html

Simple tweaks:
Temperature in light material - https://forum.corona-renderer.com/index.php/topic,12353.0.html   
Render to viewport respects camera limits - https://forum.corona-renderer.com/index.php/topic,11292.0.html
Place Corona shader menu directly to Create material menu - https://forum.corona-renderer.com/index.php/topic,13476.0.html
AO shader would fill-in subshader if placed over existing shader - https://forum.corona-renderer.com/index.php/topic,13969.0.html

Miscellaneous:
Support for high-res rendering - https://forum.corona-renderer.com/index.php/topic,12342.0.html
Official license server integration - https://forum.corona-renderer.com/index.php/topic,11184.0.html
Spline and point render - https://forum.corona-renderer.com/index.php/topic,14919.0.html
Dump EXR for all animation frames - https://forum.corona-renderer.com/index.php/topic,15796.0.html
Support for foreground (and other object primitives) - https://forum.corona-renderer.com/index.php/topic,15842.0.html
Show noise level on TR clients - https://forum.corona-renderer.com/index.php/topic,15918.0/topicseen.html
Texture baking - https://forum.corona-renderer.com/index.php/topic,14727.0.html
Camera perspective correction - https://forum.corona-renderer.com/index.php/topic,16562.0.html
Incremental scene processing in animations - https://forum.corona-renderer.com/index.php/topic,16991.0.html
Corona VFB docking - https://forum.corona-renderer.com/index.php?topic=17798.0


Needs support in CoronaCore:
Export of post-process settings to LUT - https://forum.corona-renderer.com/index.php/topic,15310.0.html
Sky with volumetrics - https://forum.corona-renderer.com/index.php/topic,14920.0.html
Complex reflectance function - https://forum.corona-renderer.com/index.php/topic,16073.0.html



What will be done:
Render selected object -
        https://forum.corona-renderer.com/index.php/topic,11179.0.html
        https://forum.corona-renderer.com/index.php/topic,11440.0.html
        https://forum.corona-renderer.com/index.php/topic,15765.0.html
Node based material editor -
        https://forum.corona-renderer.com/index.php/topic,13311.0.html
        https://forum.corona-renderer.com/index.php/topic,12730.0.html
Front/back material - https://forum.corona-renderer.com/index.php/topic,11701.0.html
Interactive render -
        https://forum.corona-renderer.com/index.php/topic,13585.0.html
        https://forum.corona-renderer.com/index.php/topic,14921.0.html
Light lister - https://forum.corona-renderer.com/index.php/topic,14093.0.html
Deformation motion blur - https://forum.corona-renderer.com/index.php/topic,14022.0.html
Heterogenous media (and VDB support) - https://forum.corona-renderer.com/index.php/topic,13469.0.html
Togglable layers in layered material - https://forum.corona-renderer.com/index.php/topic,15507.0.html
Texture mixing - https://forum.corona-renderer.com/index.php/topic,14809.0.html
Hair shader - https://forum.corona-renderer.com/index.php/topic,11829.0.html
Shadowcatcher material

What we will probably not gonna do (unless something changes):
Texture mapping in Corona bitmap instead of only in texture tag - https://forum.corona-renderer.com/index.php/topic,15193.0.html
Multiple IR views at once - https://forum.corona-renderer.com/index.php/topic,13997.0.html