Author Topic: Camouflage material  (Read 7495 times)

2014-01-10, 13:47:47

romullus

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I'd like to share my procedural camouflage material with you. All maps in that material are 3d procedurals. This means you don't have to assign uv mapping to your objects.
Material created in 3ds max 2014, so i don't know if it will open in older versions.
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2014-01-30, 14:14:14
Reply #1

vkiuru

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Thanks, always interesting to study procedural setups :)

2014-01-31, 07:22:46
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klyde

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Thank you, but could you save it in the earlier version of max?

2014-01-31, 11:13:14
Reply #3

romullus

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I'm not sure if i can save materials in earier versions of max. Maybe somebody of forum members, who have both 2014 and earlier versions of max, could make conversion?
Alternatively, you can watch my tutoria on youtube and make this material on your own:
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-02-19, 21:33:33
Reply #4

Fibonacci

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I'm not sure if i can save materials in earier versions of max. Maybe somebody of forum members, who have both 2014 and earlier versions of max, could make conversion?
Alternatively, you can watch my tutoria on youtube and make this material on your own:

I think you have a chance to selection for the save...what do you want..max2011, 12, 13 in a Save as - Save as type slot...
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