Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Corona Goodies - User Contributions => Topic started by: romullus on 2014-01-10, 13:47:47

Title: Camouflage material
Post by: romullus on 2014-01-10, 13:47:47
I'd like to share my procedural camouflage material with you. All maps in that material are 3d procedurals. This means you don't have to assign uv mapping to your objects.
Material created in 3ds max 2014, so i don't know if it will open in older versions.
Title: Re: Camouflage material
Post by: vkiuru on 2014-01-30, 14:14:14
Thanks, always interesting to study procedural setups :)
Title: Re: Camouflage material
Post by: klyde on 2014-01-31, 07:22:46
Thank you, but could you save it in the earlier version of max?
Title: Re: Camouflage material
Post by: romullus on 2014-01-31, 11:13:14
I'm not sure if i can save materials in earier versions of max. Maybe somebody of forum members, who have both 2014 and earlier versions of max, could make conversion?
Alternatively, you can watch my tutoria on youtube and make this material on your own:
Title: Re: Camouflage material
Post by: Fibonacci on 2014-02-19, 21:33:33
I'm not sure if i can save materials in earier versions of max. Maybe somebody of forum members, who have both 2014 and earlier versions of max, could make conversion?
Alternatively, you can watch my tutoria on youtube and make this material on your own:

I think you have a chance to selection for the save...what do you want..max2011, 12, 13 in a Save as - Save as type slot...