Author Topic: 1964 Chevrolet C10 Custom Pickup  (Read 2255 times)

2018-11-26, 23:42:36

TomMannington

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Another lunchbreak experiment using a C10 pickup I had textured but not finished. Started out using Toby Lee's studio lighting technique but was getting silly 3hr predicted rendertimes for a 1080p image so I used plane lights with the gradient in a map slot instead which unfortunately aren't as subtle.

3DS Max 2017, Corona 3.0 & Photoshop

Chevrolet C10 model by Chris Pryke
Front tyres from CG Trader
Wheels from 3D Sky
Toby's studio lighting tutorial:
t=1291s
« Last Edit: 2018-11-26, 23:48:20 by TomMannington »
"You live and learn. At any rate, you live"

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2018-11-27, 16:22:30
Reply #1

ASaarnak

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Green on green looks good! And thanks for sharing a nice tutorial.

2018-11-28, 11:10:31
Reply #2

TomMannington

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Green on green looks good! And thanks for sharing a nice tutorial.

Thanks Andres
"You live and learn. At any rate, you live"

Behance - https://www.behance.net/tommanningc56d
Instagram - https://www.instagram.com/fetchezlavache_/

2018-12-17, 15:34:56
Reply #3

vedat.afuzi.design

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Everything looks cool besides the tiling of your flakes.