Another lunchbreak experiment using a C10 pickup I had textured but not finished. Started out using Toby Lee's studio lighting technique but was getting silly 3hr predicted rendertimes for a 1080p image so I used plane lights with the gradient in a map slot instead which unfortunately aren't as subtle.
3DS Max 2017, Corona 3.0 & Photoshop
Chevrolet C10 model by Chris Pryke
Front tyres from CG Trader
Wheels from 3D Sky
Toby's studio lighting tutorial:
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