Author Topic: Custom viewport display object for Corona scatter  (Read 3235 times)

2013-11-23, 12:31:20


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Hey keymaster.
I'm sure you are quite busy implementing exr2 and stuff like that :) so I guess CoronaScatter is not your main priority but while playing with some scattered plants and trying to put the camera in a low area not knowing if will end in front of a branch i thought maybe being able to "load" a custom made object for displaying could be a useful feature. Sometimes trying to represent at full res could be quite slow and many times bounding box might not be enough.. Even in points can get quite slow if you are scattering high poly objects and if composing something in a scattered area is a priority this option could be pretty useful  ..

« Last Edit: 2017-03-21, 12:58:39 by Ondra »