Im probably going to ask a super stupid question, so dont punch me in the face please. ;)
Im trying to render out a foam material:
This image is a fast preview render from a close viewpoint. You can see the displaced surface - everything is fine.
When i go to the final camera and render it out in 4K it looks like this:
Sorry, if the problem is not evident, but the resolution of this surface is simply not high enough, no matter what resolution i take.
Is it maybe no matter of resolution? Is it more a sampling issue? What can i do?
€: Oh any by the way: Already tried to increase the material sampels.