Author Topic: Сorona Renderer Tweaker  (Read 138822 times)

2017-11-06, 15:19:41
Reply #60

Alina Hramyka

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Thank you very much!
I have also added two more options for materials with multiple CoronaAO maps
Code: [Select]
showTextureMap i i.texmapDiffuse.texmapUnoccluded.texmapUnoccluded on
showTextureMap i i.texmapDiffuse.texmapUnoccluded.texmapUnoccluded.texmapUnoccluded on

is it possible to add support of some more maps - Composite, Output, Mix, ColorCorrection, CoronaDistance and CoronaLayeredMtl?

I tried toolbar button - it works, but only one way. Could you please make it toggle to On/Off textures and only for selected objects

Thanks!



2017-11-06, 15:27:13
Reply #61

PROH

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Hi. That function is already in the Corona Material converter.

2017-11-06, 16:35:15
Reply #62

Alina Hramyka

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Corona Material converter 1.38 does only small job - not working even with CoronaAO

2017-11-06, 16:42:57
Reply #63

PROH

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Ahh.. I get what you're asking for now :) Yes, Corona Material converter only does this for the diffuse maps.

2018-02-28, 08:00:56
Reply #64

vansan

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Corona tweaker script development is suspended.
Last update is v1.7.1 posted before.
« Last Edit: 2018-05-14, 14:49:09 by vansan »

2018-10-09, 15:24:11
Reply #65

vansan

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Compability update for upcoming Corona 3.

- fixed broken buttons,
- added Realtime Denoising checkbox,
- added button to get materials from viewport selection to material editor,
- added Corona compatible version of "Find And Bind - Vray Hdri & Sun" script.

Installation:
Unpack archive to 3dsmax/scripts folder, and run "drag&drop_this_file_to_3dsmax_viewport_to_register_Corona_Tweaks.ms" script.
Customize -> Customize User Interface -> Toolbars -> Corona Renderer -> drag Corona Renderer tweaker to your interface.
« Last Edit: 2018-10-09, 15:27:59 by vansan »

2019-07-06, 08:05:13
Reply #66

vansan

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Started work on new version of Corona Tweaker.
Made a first scratch for new interface, I'll update and tweak it a bit, for sure.

If you have any ideas what you need to implement in next version of tweaker - feel free to write it here, in english or in russian.

This will be a page where I will post updates, as development goes on:
https://gumroad.com/l/CRT6
« Last Edit: 2020-07-02, 06:08:08 by vansan »

2019-07-30, 15:11:45
Reply #67

vansan

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Corona Renderer Tweaker 4.0.0a uploaded.

https://gumroad.com/l/CRT6
« Last Edit: 2020-07-02, 06:07:48 by vansan »

2019-08-01, 18:30:42
Reply #68

Dimer

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Cool! THK

2020-03-21, 10:19:49
Reply #69

vansan

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Compability update for Corona 6 daily build (16-03-2020).
-Removed code containing portals.

Just copy this file to 3dsmax/Scripts/CoronaRenderer folder, restart max and run script again.

Full archive here:
https://gumroad.com/l/CRT6
« Last Edit: 2020-07-02, 06:07:35 by vansan »

2020-07-01, 11:20:53
Reply #70

vansan

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Made an installer with some fixes in code, now it's paid verison (2$) and it's loaded on startup.
If you want to remove it from startup - delete file located at: c:\Program Files\Autodesk\3ds Max 2021\scripts\Startup\Startup_Corona_Renderer_Tweaker.ms

Previous Alpha version is free.

Those, who donated before, will recieve update for free.

- added DOF checkerbox with FStop/2 and FStop*2 quick buttons.
- changed script behavior when Camera Target button is pressed:
  it makes camera targeted even if it was not, and local space is activated to move target by Z axis.
- XSMP button instead CMPP.
- If Verticals correction or DOF effect checkboxes are checked new Corona cameras are created with those checkboxes enabled.

Some unfinished features will be included in later builds.

Link => https://gumroad.com/l/CRT6

2021-06-10, 23:42:55
Reply #71

Sam2020

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Does this script do anything that doesn't already come with Corona? Does find and bind hdri move match the location of the corona sun with the sun in the hdri?

2021-07-23, 00:02:37
Reply #72

vansan

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Small compability update for 3dsmax 2022 and Corona 7.

- fixed updated Corona Converter script path.
- changed Diffuse button behavior, now it's diffuse level percentage correction button for fast scene setups (we all hate calibrating huge multimaterials albedo!).
It works only for materials on selected objects. (Only Multi-material, CoronaLegacy and CoronaPhysical materials supported).

Link => https://vansan.gumroad.com/l/CRT6