Author Topic: Render Light spots issue  (Read 2347 times)

2014-12-22, 03:49:02

aliyahsavannah

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This is a Bedroom render of Bella View. How can I remove the light spots from this scene? I attached the render.

2014-12-22, 10:10:29
Reply #1

romullus

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Those looks like reflections of light sources. Can you show curtain material setup screen?
I'm not Corona Team member. Everything i say, is my personal opinion only.
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2014-12-22, 12:51:18
Reply #2

aliyahsavannah

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Thank you for the help. Please see the attached

2014-12-23, 23:34:09
Reply #3

juang3d

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I think romullus was right.

You have a reflective material, if you want diffuse secular reflections use a very low glossiness value, like 0,1 or so, with 0,5 you may get visible reflections, plus use a lower reflection value, like 0,25.
Also why do you use a 2,0 value for ref IOR?


I think that could remove the reflections.

Cheers!

2014-12-25, 01:34:03
Reply #4

aliyahsavannah

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As I am new to corona and other render engines.  I am learning based on feedback and experience. You are correct. The IOR of 2 is too high. Modification have made. I am pulling real life objects from the Internet, comparing materials and ways to improve my skills.

Thanks for the feedback!

2014-12-25, 08:51:01
Reply #5

Stan_But

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Hi
Try to use shell modifier to curtains geometry. It's known bug with bright light (sky) behind of geometry