Author Topic: Performance weird problem  (Read 2443 times)

2014-12-06, 14:22:59

Hdiab

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hello,
first of all, thx for this magical render engine.

im rendering a scene that containe lots (about 500,000 or more)  of particles with hdr lighting and direct corona lights, the particles have a gold material and a glass globe and white reflective floor.

the wierd thing is that m rendering on multiple workstations with diferent specs.

WS 1 Specs:
Cpu: core i7 3960X 3.3ghz 6core with HT 15MB cache
Ram: 64GB DDR3 1333MHZ

WS 2 Specs:
Cpu: Core i7 980 3.3ghz 6Core with HT  12 MB cache
RAM: 12GB DDR3 1066MHZ

WS 3 Specs
CPU: 2 * Xeon X5650 2.66GHz 6core each with HT 12MB cache
RAM: 8GB DDR3 1066MHZ

the problem that WS2 render the scenes Faster
WS1: 19:20  20 pass
WS2: 14:38 20 pass
WS3: 18:14 20 pass

so what is wrong????

2014-12-13, 20:50:20
Reply #1

Hdiab

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So No one Have Any Idea of what is Happening...?????!!!
« Last Edit: 2014-12-13, 22:13:55 by headoff »

2014-12-13, 20:56:26
Reply #2

Juraj

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Could be lot of reasons.

You're asking why older 980X renders faster than much newer 3960X, correct ?

Are you rendering the same scenes from network ? Do all workstation have equal access ? Any possible bottleneck ?
Same Corona version and 3dsMax(service pack,etc.. version ?

Running syntetic benchmarks like Passmark or Cinebench reveal the same issue ? Other renderers ? Or is it just Corona ?
If it's only Corona, can you replicate it using the Corona Benchmark A4 scene ?

You first have to do some work yourself before asking others for clairvoyant skills.
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2014-12-13, 22:08:40
Reply #3

Hdiab

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thanks for your reply Juraj_Talcik.

yes equal access, same corona version, same max version, same scene.
and its just corona, the newer workstation work much faster in all other tasks.
I didn't test corona's benchmark scene but I will.

2014-12-14, 12:34:44
Reply #4

maru

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Could you post screens or renders of that scene? This might help.

This "gold material and a glass globe and white reflective floor" part sounds particularly interesting. :)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us