Author Topic: New Exterior Test  (Read 7179 times)

2013-03-21, 14:02:48

patoaltaco

  • Active Users
  • **
  • Posts: 88
    • View Profile
Hi guys,

Here is other project i have.
PT+PT and aproximately an hour an a half both.

Cheers,

2013-03-21, 14:54:01
Reply #1

Ludvik Koutny

  • VIP
  • Active Users
  • ***
  • Posts: 2557
  • Just another user
    • View Profile
    • My Portfolio
If you use Alpha 4, then turn off sun visibility to get rid of those white dots ;)

2013-03-21, 14:58:36
Reply #2

patoaltaco

  • Active Users
  • **
  • Posts: 88
    • View Profile
Yes I do, I think they was becouse the refreaction.. or translucency, ... a kind of bug i mean.

cheers,

2013-03-21, 15:04:23
Reply #3

Ludvik Koutny

  • VIP
  • Active Users
  • ***
  • Posts: 2557
  • Just another user
    • View Profile
    • My Portfolio
They are caused by a strong sun disk being reflected on some spots ;)

2013-03-21, 15:26:43
Reply #4

patoaltaco

  • Active Users
  • **
  • Posts: 88
    • View Profile
Thanks, I will try it

2013-03-21, 22:34:44
Reply #5

Chakib

  • Active Users
  • **
  • Posts: 787
  • Corona Omnomnomer !
    • View Profile
Nice renders and hope to see the result after you disable the visiblity of the sun disk,

just a thing, the bricks wall texture is looks flat , you should use the displacement map since it reacts good in the latest build.

2013-03-22, 02:27:26
Reply #6

patoaltaco

  • Active Users
  • **
  • Posts: 88
    • View Profile
Thanks Chakib,

I have to do some improvements to it, an i will take your tips and disable sun visivility.

Cheers,

2013-03-22, 13:33:17
Reply #7

Jetboy

  • Active Users
  • **
  • Posts: 50
    • View Profile
cool stuff . but i believe your leaves opacity mask has some problems , that makes white outlines around leaves , especially on defocused ones .

2013-03-22, 13:43:20
Reply #8

patoaltaco

  • Active Users
  • **
  • Posts: 88
    • View Profile
Quote
cool stuff . but i believe your leaves opacity mask has some problems , that makes white outlines around leaves , especially on defocused ones .

Thanks Jetboy, I think you mean the stuff we talk before.... disable sun visivility.

Cheers,

2013-03-22, 14:27:24
Reply #9

ondrike

  • Active Users
  • **
  • Posts: 95
    • View Profile
no, he talks about this issues in oppacity map. there´s outlines around leaves
Corona brought joy to sad world of 3Ds Max :)

2013-03-22, 14:38:26
Reply #10

patoaltaco

  • Active Users
  • **
  • Posts: 88
    • View Profile
Quote
no, he talks about this issues in oppacity map. there´s outlines around leaves

Hi Ondrike, thats my fault i did a quick post, that is an alpha issue i didnt remove the halos....

Cheers,

2013-03-22, 14:58:07
Reply #11

Ludvik Koutny

  • VIP
  • Active Users
  • ***
  • Posts: 2557
  • Just another user
    • View Profile
    • My Portfolio
Try to set blur of your opacity textures to 0,01 or try to disable texture filtering in opacity map.