Author Topic: Beginner question about materials!  (Read 3105 times)

2023-07-28, 10:28:18
Reply #15

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3873
  • Bengamin
    • View Profile
    • Cormats
Hi, can you please send us this new scene so we can check it?
Bengamin Jerrems l
Portfolio l Click me!

2023-07-31, 06:01:39
Reply #16

bnji

  • Corona Team
  • Active Users
  • ****
  • Posts: 193
  • Benjamin
    • View Profile
    • Corona Renderer
Hi there,

Another question...
Are you using any 3rd party plugin/script to automate your basic scene setup? (e.g., automate lights, render settings, or anything else)
Kind regards.
Benjamin Rosas | chaos-corona.com
3D Support Specialist - Corona | contact us
Corona Uploader l Upload

2023-10-19, 15:23:37
Reply #17

ASIMO

  • Active Users
  • **
  • Posts: 81
    • View Profile
Hello

I can confirm that almost every object from the Chaos Browser, using a Bitmap set to 0% Blur Scale basically renders blurry. You might not notice it, but textures start to blur out when you move them approximately 50 to 100 m from the camera. This should not be the case. As long as I am using no DOF everything should stay perfectly sharp. My scene is set to cm and works perfectly in terms of camera and imported objects.

I attached two examples showing the issue. It is the same figure. The distance to the camera of the person in the foreground is about 5m. The second person in the background is in 120m in distance and just scaled 10 times to appear larger. Both should definitely display perfectly sharp. Only when setting the Blur value to -100% it appears correct. You can see in the second image.

I better not check all images and far objects I rendered in the past 1-2 years ...

Why is it even set like this as default ? It really is a quality issue.

Best – A

2023-10-30, 17:03:05
Reply #18

tuami

  • Active Users
  • **
  • Posts: 169
    • View Profile
i think this is an important step to fix this bug as soon as possible, i have seen some threads with this and i think this bug should be given special attention, you don't want to check your scenes for correctness all the time.

2023-10-31, 16:35:58
Reply #19

burnin

  • Active Users
  • **
  • Posts: 1535
    • View Profile
i think this is an important step to fix this bug as soon as possible, i have seen some threads with this and i think this bug should be given special attention, you don't want to check your scenes for correctness all the time.
What specifically are you referring to?