Author Topic: 740k polygon unable to render  (Read 1426 times)

2023-06-22, 07:23:54

levinho

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hi guys i have this scene, corona says i have ram problems (32gb) while my rtx3080ti 11gb renders it out flawlessly without any problems... Its a huge disappointment because im struggling with larger scenes they take ages to load and a struggle to work with.
my example scene (tried force pathtracing, everything i can, i dont think i should remesh a 740k poly object...)
https://drive.google.com/uc?id=1DscVcqomPokSfnADB2PwpJGTT5WoyFZv

Thanks, Lev

2023-06-22, 09:29:54
Reply #1

Beanzvision

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Hi there, no such issues here other than the default renderer was set to ''Standard'' rather than ''Corona'' and the textures were missing. What version of Corona and C4D are you using?

Bengamin Jerrems l
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2023-06-22, 10:05:27
Reply #2

levinho

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latest daily build with latest c4d (texts from cosmos browser)  on win10 and TR 1950X
its ofc need to mention that it works perfectly with coro9 hotfix 1.

2023-06-22, 15:01:30
Reply #3

burnin

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Tho scene provided has no assets, is set to Standard render w/o Camera...  It appears that "Cloth Expression" tag on "Plane" bogs Interactive Viewport & Rendering.
While Final Render does OK.
W10, C4D 2023.2.1, CRN10 RC3 // TR1950X, 64GBRAM

2023-06-22, 22:15:57
Reply #4

levinho

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yes, Youre right, after got rid the simulation tags, it works... weird those tags should be supported

2023-07-05, 18:41:46
Reply #5

BigAl3D

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Any chance you Cached the Cloth sim? Remember, cloth is a simulation. You can't even scrub or begin in the middle of an animation until you cache it. Might help.