2024-04-18, 16:17:08
Home
Help
Search
Login
Register
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Direct visibility override
Print
Pages: [
1
]
Author
Topic: Direct visibility override (Read 766 times)
2022-05-30, 06:50:35
britbunkley
Active Users
Posts: 34
Direct visibility override
How do I create a background for a 1920 x 1080 image to fit into a 1920 x 1080 HD background in 3Ds Max? It always seems to render with the background close up.
Logged
2022-05-30, 07:48:31
Reply #1
aaouviz
Active Users
Posts: 892
Re: Direct visibility override
Set the image environment mode (or something like that) in the bitmap texture node settings to 'Screen' rather than spherical
Logged
Nicolas Pratt
Another Angle 3D
https://www.instagram.com/anotherangle3d/
2022-05-30, 23:58:02
Reply #2
britbunkley
Active Users
Posts: 34
Re: Direct visibility override
Ah, yes... I often forget that the materials always come in as "sherical" when in background slots. Thanks!
Logged
Print
Pages: [
1
]
Chaos Corona Forum
Chaos Corona for 3ds Max
[Max] I need help!
Direct visibility override