Author Topic: Multiply UV tiling with controller - Corona Bitmap  (Read 862 times)

2021-06-03, 20:32:51

cjwidd

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Is it possible to use a controller in the Slate Material Editor to scale (multiply) the UV tiling parameters of a Corona Bitmap?

For example,

Corona Bitmap #1 | U: 1, V: 1.4
Corona Bitmap #2 | U: 1, V: 2.1

Use a controller with scalar parameter: 2, the new coordinates become:

Corona Bitmap #1 | U: 2, V: 2.8
Corona Bitmap #2 | U: 2, V: 4.2



This is equivalent to adding a UVW Xform modifier

2021-06-03, 20:56:33
Reply #1

romullus

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Might be possible with float expression controller. You may want to give it a try.
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2021-06-03, 21:06:54
Reply #2

cjwidd

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Hmm, quick look shows that might be an option.

If anyone is already familiar with float expressions and could show an example of how to implement this, please share screenshots.