Author Topic: IR Rendering Hidden objects - V6.2 & Max 2022  (Read 2406 times)

2021-05-01, 21:56:35

Jpjapers

  • Active Users
  • **
  • Posts: 1644
    • View Profile
IR Appears to be rendering objects that are hidden. The objects disappears if it gets deleted.
Max 2022 and Corona 6 hf2.
« Last Edit: 2021-05-02, 22:26:20 by Jpjapers »

2021-05-03, 15:02:45
Reply #1

TomG

  • Administrator
  • Active Users
  • *****
  • Posts: 5434
    • View Profile
Can you share more, such as - what kinds of objects? Hidden via what means? Some screenshots would be useful too, plus the resulting IR and final renders. Thanks!
Tom Grimes | chaos-corona.com
Product Manager | contact us

2021-05-05, 09:48:23
Reply #2

rowmanns

  • Corona Team
  • Active Users
  • ****
  • Posts: 1892
  • Corona for 3ds Max QA Team
    • View Profile
IR Appears to be rendering objects that are hidden. The objects disappears if it gets deleted.
Max 2022 and Corona 6 hf2.
Hi,

I wasn't able to reproduce this, do you have a scene which you could share with us?

Secondly just to make sure, do you have "render hidden geometry" checked in the render setup?

Thanks!
Please read this before reporting bugs: How to report issues to us!
Send me your scene!

2021-05-09, 22:50:03
Reply #3

Jpjapers

  • Active Users
  • **
  • Posts: 1644
    • View Profile
Quote
Secondly just to make sure, do you have "render hidden geometry" checked in the render setup?

*sigh*

Yes. This was the problem. Is it checked by default in max 2022? Ive never seen or used that before haha.
« Last Edit: 2021-05-09, 23:32:26 by Jpjapers »

2021-05-11, 09:12:55
Reply #4

rowmanns

  • Corona Team
  • Active Users
  • ****
  • Posts: 1892
  • Corona for 3ds Max QA Team
    • View Profile
Hi,

I'm glad this was the case :)

It shouldn't be selected by default in any Max version.. and doesn't seem to be for me. Maybe it got an accidental click..

Let me know if you continue to experience this even in new scenes and we can try to figure out what is going on.

Cheers!
Please read this before reporting bugs: How to report issues to us!
Send me your scene!