Author Topic: Corona Renderer 7 for 3ds Max - Daily Builds Discussion  (Read 175903 times)

2020-12-17, 10:49:03
Reply #75

rowmanns

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yeah i'd like to report an issue, The automatic vertical tilt got broken for god knows why. the corona cam that is
Hi,

Could you provide some examples? Including a scene and some reproduction steps if possible?

See my signature for information we ask for when reporting bugs to us.

Thanks,

Rowan


yes sure, i tried it with multiple scenes, if I try the automatic vertical tilt on a corona cam alone it simply doesn't work, I fixed it by adding a physical cam and enabling automatic vertical tilt there then deleting that and adding a corona cam. ill try to reproduce it and send you the files.
 Thank you for the amazing work you all do
Hi,

Ok thanks, Please let me know the file name when you upload it.

Rowan
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2020-12-17, 10:52:00
Reply #76

rowmanns

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Hi all,
with the 7 daily build, in some case,  saving in .tif format with store alpha channel checked the file not generate the preview in folder where it is saved.
Windows 10, max 2020.
Can be my problem or is know iusue?

thank you

Same here! I thought it could be anything, glad to see it confirmed.
Hi,

This seems to be a bug on our side. It is caused by sharpening being enabled, we are looking into a fix for it.

Rowan

(Report ID=CRMAX-63)
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2020-12-17, 22:25:13
Reply #77

DustinMoore

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 (Daily Build) Using Corona Sun and Sky. If I move the Sun or adjust the intensity, then render, Max crashes. If I move an object with Corona Light Material or change intensity, render, then crash. Just changed a glass object from "Thin-walled" to normal, render and crash. But I can render over and over again right after opening Max back up and loading the recovery file. I just cant change anything, then render.

UPDATE: Previous daily build is not crashing.
« Last Edit: 2020-12-18, 00:50:03 by DustinMoore »

2020-12-18, 10:57:04
Reply #78

aaouviz

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Started using 7 yesterday, liking it so far! Looking forward to a tutorial/explanation on the new PBR materials.

Not sure if this is a bug or not (I noticed it in Corona 6 too): When I update the camera tone mapping settings while running IR, the IR updates. This shouldn't happen, right? I'm 99% sure that in previous versions of Corona when I changed these settings the IR remained steady (for lack of better word) but the camera tone mapping updated, of course. But right now when I change Highlight Compression (for example, or any of the other tone mapping settings) the entire render resets.

Is this understandable?
Nicolas Pratt
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2020-12-18, 12:10:54
Reply #79

rowmanns

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(Daily Build) Using Corona Sun and Sky. If I move the Sun or adjust the intensity, then render, Max crashes. If I move an object with Corona Light Material or change intensity, render, then crash. Just changed a glass object from "Thin-walled" to normal, render and crash. But I can render over and over again right after opening Max back up and loading the recovery file. I just cant change anything, then render.

UPDATE: Previous daily build is not crashing.
Hi,

It may be worth trying to reset your licensing files. Sometimes this is a cause of strange crashes like this.
Go to C:\Users\_username_\AppData\Local\CoronaRenderer and remove all files inside this folder.
Note: while this is perfectly safe to do, it will require re-activation of Corona upon the next 3ds Max launch.

Cheers,

Rowan
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2020-12-18, 18:58:54
Reply #80

vansan

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Since Corona team is on holidays I made a temporary fix for myself with Resourse hacker software and moved Metallness map slot after Base bump map slot.
Attached image with screenshot.
Hope I didn't break any rules, this is just a interface usability fix before next daily comes out next year, and sorry if I did.
You can reproduce this fix yourself, just open C:\Program Files\Corona\Corona Renderer for 3ds Max\20**\CoronaMaxUtils_Release-2021.dll file, find Dialog folder, find 16429:1033 and change it, replacing text with these strings:
Code: [Select]
16429 DIALOGEX 0, 0, 215, 431
STYLE DS_SETFONT | WS_CHILD
CAPTION ""
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
FONT 8, "Microsoft Sans Serif", FW_NORMAL, FALSE, 0
{
   CONTROL "Amount", -1, STATIC, SS_LEFT | WS_CHILD | WS_VISIBLE | WS_GROUP, 72, 0, 25, 8
   CONTROL "Map", -1, STATIC, SS_LEFT | WS_CHILD | WS_VISIBLE | WS_GROUP, 148, 0, 20, 8
   CONTROL "Base color", 16695, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 8, 50, 10
   CONTROL "", 16696, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 8, 25, 10
   CONTROL "0,255,0", 16697, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 8, 10, 10
   CONTROL "Custom1", 16698, "CustButton", WS_CHILD | WS_VISIBLE, 104, 8, 105, 10
   CONTROL "Base roughness", 16703, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 20, 66, 10
   CONTROL "", 16704, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 20, 25, 10
   CONTROL "0,255,0", 16705, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 20, 10, 10
   CONTROL "Custom1", 16706, "CustButton", WS_CHILD | WS_VISIBLE, 104, 20, 105, 10
   CONTROL "Base IOR", 16719, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 32, 66, 10
   CONTROL "", 16720, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 32, 25, 10
   CONTROL "0,255,0", 16721, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 32, 10, 10
   CONTROL "Custom1", 16722, "CustButton", WS_CHILD | WS_VISIBLE, 104, 32, 105, 10
   CONTROL "Transl. fraction", 16723, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 44, 61, 10
   CONTROL "", 16724, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 44, 25, 10
   CONTROL "0,255,0", 16725, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 44, 10, 10
   CONTROL "Custom1", 16726, "CustButton", WS_CHILD | WS_VISIBLE, 104, 44, 105, 10
   CONTROL "Base bump", 16777, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 56, 50, 10
   CONTROL "Custom1", 16780, "CustButton", WS_CHILD | WS_VISIBLE, 104, 56, 105, 10
   CONTROL "Metalness", 16715, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 68, 50, 10
   CONTROL "Custom1", 16718, "CustButton", WS_CHILD | WS_VISIBLE, 104, 68, 105, 10
   CONTROL "Base anisotropy", 16707, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 80, 66, 10
   CONTROL "", 16708, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 80, 25, 10
   CONTROL "0,255,0", 16709, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 80, 10, 10
   CONTROL "Custom1", 16710, "CustButton", WS_CHILD | WS_VISIBLE, 104, 80, 105, 10
   CONTROL "Base aniso. rot.", 16711, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 92, 66, 10
   CONTROL "", 16712, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 92, 25, 10
   CONTROL "0,255,0", 16713, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 92, 10, 10
   CONTROL "Custom1", 16714, "CustButton", WS_CHILD | WS_VISIBLE, 104, 92, 105, 10
   CONTROL "Refraction", 16727, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 104, 66, 10
   CONTROL "", 16728, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 104, 25, 10
   CONTROL "0,255,0", 16729, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 104, 10, 10
   CONTROL "Custom1", 16730, "CustButton", WS_CHILD | WS_VISIBLE, 104, 104, 105, 10
   CONTROL "Thin abs. color", 16845, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 116, 66, 10
   CONTROL "", 16846, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 116, 25, 10
   CONTROL "0,255,0", 16847, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 116, 10, 10
   CONTROL "Custom1", 16849, "CustButton", WS_CHILD | WS_VISIBLE, 104, 116, 105, 10
   CONTROL "Opacity", 16699, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 128, 40, 10
   CONTROL "", 16700, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 128, 25, 10
   CONTROL "0,255,0", 16701, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 128, 10, 10
   CONTROL "Custom1", 16702, "CustButton", WS_CHILD | WS_VISIBLE, 104, 128, 105, 10
   CONTROL "Displacement", 16771, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 140, 59, 10
   CONTROL "Custom1", 16772, "CustButton", WS_CHILD | WS_VISIBLE, 104, 140, 105, 10
   CONTROL "Clearcoat", 16731, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 152, 66, 10
   CONTROL "", 16732, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 152, 25, 10
   CONTROL "0,255,0", 16733, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 152, 10, 10
   CONTROL "Custom1", 16734, "CustButton", WS_CHILD | WS_VISIBLE, 104, 152, 105, 10
   CONTROL "Clearcoat IOR", 16735, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 164, 66, 10
   CONTROL "", 16736, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 164, 25, 10
   CONTROL "0,255,0", 16737, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 164, 10, 10
   CONTROL "Custom1", 16738, "CustButton", WS_CHILD | WS_VISIBLE, 104, 164, 105, 10
   CONTROL "Clearcoat rough.", 16739, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 176, 66, 10
   CONTROL "", 16740, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 176, 25, 10
   CONTROL "0,255,0", 16741, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 176, 10, 10
   CONTROL "Custom1", 16742, "CustButton", WS_CHILD | WS_VISIBLE, 104, 176, 105, 10
   CONTROL "Clearcoat abs.", 16848, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 188, 66, 10
   CONTROL "", 16856, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 188, 25, 10
   CONTROL "0,255,0", 16857, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 188, 10, 10
   CONTROL "Custom1", 16858, "CustButton", WS_CHILD | WS_VISIBLE, 104, 188, 105, 10
   CONTROL "Clearcoat bump", 16859, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 200, 65, 10
   CONTROL "Custom1", 16862, "CustButton", WS_CHILD | WS_VISIBLE, 104, 200, 105, 10
   CONTROL "Sheen", 16743, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 212, 66, 10
   CONTROL "", 16744, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 212, 25, 10
   CONTROL "0,255,0", 16745, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 212, 10, 10
   CONTROL "Custom1", 16746, "CustButton", WS_CHILD | WS_VISIBLE, 104, 212, 105, 10
   CONTROL "Sheen color", 16840, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 224, 66, 10
   CONTROL "", 16841, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 224, 25, 10
   CONTROL "0,255,0", 16842, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 224, 10, 10
   CONTROL "Custom1", 16843, "CustButton", WS_CHILD | WS_VISIBLE, 104, 224, 105, 10
   CONTROL "Sheen rough.", 16747, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 236, 66, 10
   CONTROL "", 16748, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 236, 25, 10
   CONTROL "0,255,0", 16749, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 236, 10, 10
   CONTROL "Custom1", 16750, "CustButton", WS_CHILD | WS_VISIBLE, 104, 236, 105, 10
   CONTROL "Absorption color", 16751, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 248, 66, 10
   CONTROL "", 16752, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 248, 25, 10
   CONTROL "0,255,0", 16753, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 248, 10, 10
   CONTROL "Custom1", 16754, "CustButton", WS_CHILD | WS_VISIBLE, 104, 248, 105, 10
   CONTROL "Scatter albedo", 16755, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 260, 66, 10
   CONTROL "", 16756, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 260, 25, 10
   CONTROL "0,255,0", 16757, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 260, 10, 10
   CONTROL "Custom1", 16758, "CustButton", WS_CHILD | WS_VISIBLE, 104, 260, 105, 10
   CONTROL "SSS amount", 16759, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 272, 66, 10
   CONTROL "", 16760, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 272, 25, 10
   CONTROL "0,255,0", 16761, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 272, 10, 10
   CONTROL "Custom1", 16762, "CustButton", WS_CHILD | WS_VISIBLE, 104, 272, 105, 10
   CONTROL "SSS radius", 16763, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 284, 66, 10
   CONTROL "", 16764, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 284, 25, 10
   CONTROL "0,255,0", 16765, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 284, 10, 10
   CONTROL "Custom1", 16766, "CustButton", WS_CHILD | WS_VISIBLE, 104, 284, 105, 10
   CONTROL "SSS bleed color", 16767, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 296, 66, 10
   CONTROL "", 16768, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 296, 25, 10
   CONTROL "0,255,0", 16769, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 296, 10, 10
   CONTROL "Custom1", 16770, "CustButton", WS_CHILD | WS_VISIBLE, 104, 296, 105, 10
   CONTROL "Self-illumination", 16773, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 308, 66, 10
   CONTROL "", 16774, "CustEdit", WS_CHILD | WS_VISIBLE | WS_TABSTOP, 68, 308, 25, 10
   CONTROL "0,255,0", 16775, "SpinnerControl", WS_CHILD | WS_VISIBLE, 92, 308, 10, 10
   CONTROL "Custom1", 16776, "CustButton", WS_CHILD | WS_VISIBLE, 104, 308, 105, 10
   CONTROL "Reflect BG override", 16781, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 320, 80, 10
   CONTROL "Custom1", 16782, "CustButton", WS_CHILD | WS_VISIBLE, 104, 320, 105, 10
   CONTROL "Refract BG override", 16783, BUTTON, BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 4, 332, 81, 10
   CONTROL "Custom1", 16784, "CustButton", WS_CHILD | WS_VISIBLE, 104, 332, 105, 10
}
Press F5, save and replace original file (after backing it up, of course, in case you made something wrong).
« Last Edit: 2020-12-18, 19:04:46 by vansan »

2020-12-22, 00:19:42
Reply #81

Javadevil

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Hi,
Where did I a mistake or where am I wrong? Why is caustics losing brightness depending on the resolution?
please see attached image for more details. thanks

Glad someone else found this, I was surprised the longer I left the caustics to render the less they showed up.

2020-12-23, 16:03:42
Reply #82

Nekrobul

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Hey guys! Just tryed daily build from 2020-12-10 and found a strange looking bug.

Parsing time turns infinite when there is coronascatter from the previous version is present in the scene.

I will try to replicate same bug with the clean scene to see if the scene is the problem or it is replicatable.

PS - Max 2021 V2 Win10 Xeon 8176ES x2 64RAM
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2021-01-04, 20:04:58
Reply #83

sdhollman

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I want to try the latest daily build of 7 to see how the new PBR based shaders work. Is there a way to install 7 beta without overwriting 6? I need 6 for production and cloud rendering. Thanks for the help on this one. :)

2021-01-04, 20:25:49
Reply #84

TomG

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2021-01-05, 09:08:56
Reply #85

rowmanns

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Hey guys! Just tryed daily build from 2020-12-10 and found a strange looking bug.

Parsing time turns infinite when there is coronascatter from the previous version is present in the scene.

I will try to replicate same bug with the clean scene to see if the scene is the problem or it is replicatable.

PS - Max 2021 V2 Win10 Xeon 8176ES x2 64RAM

Hi,

Were you able to reproduce this? If so please can you send over a scene so that we can investigate.

Thanks,

Rowan
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Send me your scene!

2021-01-05, 10:16:14
Reply #86

maru

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Hi,
Where did I a mistake or where am I wrong? Why is caustics losing brightness depending on the resolution?
please see attached image for more details. thanks

Glad someone else found this, I was surprised the longer I left the caustics to render the less they showed up.

This is a known issue and we will do our best to improve this in the newer versions along with other caustics fixes.
The current workaround is to enable the development / experimental stuff rollout (https://coronarenderer.freshdesk.com/support/solutions/articles/12000021288) and increase the "initial lookup radius" of the caustics solver when rendering in higher resolutions.

(Internal ID=566135445)
Marcin Miodek | chaos-corona.com
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2021-01-05, 10:24:04
Reply #87

maru

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Started using 7 yesterday, liking it so far! Looking forward to a tutorial/explanation on the new PBR materials.

Not sure if this is a bug or not (I noticed it in Corona 6 too): When I update the camera tone mapping settings while running IR, the IR updates. This shouldn't happen, right? I'm 99% sure that in previous versions of Corona when I changed these settings the IR remained steady (for lack of better word) but the camera tone mapping updated, of course. But right now when I change Highlight Compression (for example, or any of the other tone mapping settings) the entire render resets.

Is this understandable?

I tried this with V6 HF1 and the newest V7 daily (04.01) and couldn't reproduce it:
- create a Corona Camera
- view from camera
- run IR (tried with docked and floating)
- adjust the Corona Camera highlight compression and other params
- IR does not restart

Can you provide simple repro steps?

Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2021-01-08, 18:31:17
Reply #88

bluebox

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Any ETA on the new tone mapping ?

2021-01-08, 19:47:12
Reply #89

rowmanns

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Hi all,
with the 7 daily build, in some case,  saving in .tif format with store alpha channel checked the file not generate the preview in folder where it is saved.
Windows 10, max 2020.
Can be my problem or is know iusue?

thank you
Fixed in latest daily build available: https://forum.corona-renderer.com/index.php?topic=30876.msg180340#msg180340
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