Author Topic: Corona for Cinema 4D Beta 1 daily build  (Read 206638 times)

2017-04-05, 16:27:28
Reply #60

CBAS VISUAL

  • Active Users
  • **
  • Posts: 161
    • View Profile
    • Behance :

2017-04-05, 17:17:35
Reply #61

Shawn Astrom

  • Active Users
  • **
  • Posts: 244
    • View Profile

Is there a new build up?

- Shawn

2017-04-05, 18:52:01
Reply #62

Nikola

  • Corona Team
  • Active Users
  • ****
  • Posts: 478
    • View Profile

Is there a new build up?

- Shawn
We are preparing packages right now.

2017-04-05, 19:06:20
Reply #63

hog0

  • Active Users
  • **
  • Posts: 65
    • View Profile
will there be a "new" corona distribution rendering ready for testing too or still the "old" teamrender via native c4d?

2017-04-05, 19:58:43
Reply #64

Nikola

  • Corona Team
  • Active Users
  • ****
  • Posts: 478
    • View Profile

2017-04-05, 20:19:13
Reply #65

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3872
  • Bengamin
    • View Profile
    • Cormats
Hi all,

the next daily build (2017-04-05) of Corona for Cinema 4D Beta 1 is out.

Download link:
https://drive.google.com/drive/folders/0B7xyYS3daSJ7V3BJZWlMR2EzUG8

Changelog:
https://forum.corona-renderer.com/index.php/topic,15602.0.html

Testing it now. Thanks guys :)
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2017-04-05, 20:38:00
Reply #66

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3872
  • Bengamin
    • View Profile
    • Cormats
So far so good. No crashing on my end. Whoo. My only question, Attached is a sample scene that was rendered in A6.3 and Beta1, no settings were changed yet the results are extremely different. Any ideas as to the difference? Cheers
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2017-04-05, 20:55:47
Reply #67

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3872
  • Bengamin
    • View Profile
    • Cormats
Grrr, Still getting a crash sorry to say. Bug report attached.
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2017-04-05, 21:35:37
Reply #68

Shawn Astrom

  • Active Users
  • **
  • Posts: 244
    • View Profile
HDRIs Aren't crashing but not rendering...

2017-04-05, 21:45:53
Reply #69

fabio81

  • Active Users
  • **
  • Posts: 444
    • View Profile
HDRIs Aren't crashing but not rendering...

I confirm, it works but is not rendered.

2017-04-05, 21:51:39
Reply #70

Beanzvision

  • Corona Team
  • Active Users
  • ****
  • Posts: 3872
  • Bengamin
    • View Profile
    • Cormats
HDRIs Aren't crashing but not rendering...

I confirm, it works but is not rendered.
Also agree.
Bengamin Jerrems l chaos-corona.com
3D Support Specialist - Corona l contact us
Corona Uploader l Upload
Portfolio l Click me!

2017-04-05, 23:12:02
Reply #71

synolog

  • Active Users
  • **
  • Posts: 112
    • View Profile
Hdri render ok with corona_bitmap shader using light material; but if i insert an image in the bitmap shader the image is upside down.

Hdri ok using c4d_projector shader in emission light material.

Setup:
light material (high emission intensity >10) -> emission c4d_projector -> hdr or jpg -> c4d_sky object
light material (low emission intensity<1) -> emission c4d_projector -> hdr or jpg -> Corona direct visibility override
« Last Edit: 2017-04-05, 23:55:54 by synolog »

2017-04-06, 02:41:00
Reply #72

digitaluka

  • Active Users
  • **
  • Posts: 12
    • View Profile
Does using SKY then applying a HDRI material still work?
« Last Edit: 2017-04-06, 08:10:42 by digitaluka »

2017-04-06, 08:57:25
Reply #73

houska

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 1512
  • Cestmir Houska
    • View Profile
Good morning, everyone! Sorry for the HDRI skies :-( We will look into it immediately.

2017-04-06, 09:26:09
Reply #74

synolog

  • Active Users
  • **
  • Posts: 112
    • View Profile
If i use corona_bitmap shader in light material the bitmap is upside down. Why?

Render engine faster than A6.3.