Author Topic: Corona for Cinema 4D Beta 1 daily build  (Read 203075 times)

2017-10-03, 09:48:24
Reply #570

CBAS VISUAL

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hi guys,

I've a problem with the last daily build.

The rendering remains blocked on "preparing scene data" only during the second rendering.
Ex :
open my scene, i clic render. It work
I want to do another render. I clic render and it block on "preparing scene data"

If i stop, everything freeze, and i need to close C4D.

It happens on "big" scene. I've test with a very simple scene, i dont have the problem.

very embarrassing...  I'm the only one ?

MacOS Sierra10.12.6
Full-speed non-debug version
Build timestamp: Sep 29 2017 21:39:28
Version: B1 daily Sep 29 2017 (core 1.7 DailyBuild Sep 29 2017)
Cinema version: CINEMA 4D Studio R17.055 S
Plugin status: initialized successfully

2017-10-03, 09:56:35
Reply #571

fabio81

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Does anyone have problems with texture resolution in the materials?

2017-10-03, 10:00:32
Reply #572

CBAS VISUAL

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Yes, some textures were blue, or green, or red. (random color) in the picture viewer.

If u open the material editor, preview, check and uncheck override preview preferences. Back to normal ...

2017-10-03, 10:07:32
Reply #573

fabio81

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for now, I'm using the ir for material study with the Shader ball.c4d file and it works fine! In small scenes the Ir works but is not fluid as the 3ds max version.
When the IR is active, the Cinema Interface is slowed down and shots. In heavy scenes it is very difficult to use IR On the same computer last year I had tried the IR of 3dsmax and it was much faster.
I hope that they will solve this in the future.

2017-10-03, 10:08:51
Reply #574

koubankeo

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Does anyone have problems with texture resolution in the materials?

yes, viewport size does not work in higher scenes for me

2017-10-03, 10:10:53
Reply #575

Beanzvision

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Consistent crashing when trying to use / render a simple scene with lightmix. At first I thought it may have been my file but after creating a new scene the error persists. Scene file and bug report are attached. Thanks
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2017-10-03, 10:27:07
Reply #576

koubankeo

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hi guys,

I've a problem with the last daily build.

The rendering remains blocked on "preparing scene data" only during the second rendering.
Ex :
open my scene, i clic render. It work
I want to do another render. I clic render and it block on "preparing scene data"

If i stop, everything freeze, and i need to close C4D.

It happens on "big" scene. I've test with a very simple scene, i dont have the problem.

very embarrassing...  I'm the only one ?

MacOS Sierra10.12.6
Full-speed non-debug version
Build timestamp: Sep 29 2017 21:39:28
Version: B1 daily Sep 29 2017 (core 1.7 DailyBuild Sep 29 2017)
Cinema version: CINEMA 4D Studio R17.055 S
Plugin status: initialized successfully

yes, the same problem for me. In addition to the big scenes I wrote earlier, switching between cameras and stopping and starting render causes crash.

It does not work for me in IR color mix yet, and when turning HDRI the lighting does not change, but it's not important yet :)

2017-10-03, 10:34:57
Reply #577

CBAS VISUAL

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+1 for HDRI not update.

- Instance with render instance check not visible in IR

2017-10-03, 10:54:40
Reply #578

houska

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- Instance with render instance check not visible in IR

Could you elaborate please? What type of an object is it? When exactly does this happen? Can you provide a simple scene? Thanks

2017-10-03, 11:02:14
Reply #579

casinowilhelm

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Can confirm IR crashes immediately on my current project's existing scenes. I'm near the end of production anyway (as you say, a bad idea to change) so I quickly went back but hopefully I'll get a chance to test properly after the deadline. If it helps, my scene isn't massive, but does have a few alembic files in it. Not sure if that makes a difference.

2017-10-03, 14:17:36
Reply #580

Binke

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- hdri not updating in IR when I rotate the hdri texture. The hdri itself is rotating but it’s not updating the lighting. Works fine in vfb.
- in the IR window I can’t zoom out, the furthest I can zoom out is 100%, not sure this is as designed?

Loving it otherwise, big step towards me dropping any other gpu render :p

2017-10-03, 14:49:57
Reply #581

burnin

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IBL (Sky w/ HDR texture)

- While creating materials (HDRI) for the Sky the response is very, very slow. After, it starts behaving normally.
- Switching materials runs & shows fine in IR.
- Rotating the texture doesn't change the direction of lighting.
- "Viewport preview size" has no effect.

- Another showstoppers  is use with Compositing tag. It glitches on it. For example:
1. uncheck "Seen by camera" - OFF, no change
2. uncheck "Seen by GI" - OFF, texture mapping changes* (image attached)
3. check "Seen by GI" - ON, starts working, as it should be at start
4. check "Seen by camera" - ON, back at start... repeat first 3 steps to make Sky invisible to camera (black) again.

If "Seen by GI" is deactivated/unchecked, then "Seen by camera" works as it should. But also "Seen by GI" :D... messy, messy... basically, to have any "Seen by..." working, one needs another "Seen by..." turn OFF & ON again. 

- On objects the Compositing tag seem to work fine.
- Instances & Cloner with "Render Instance" checked show fine in IR.
- Compositing Tag doesn't work on Instances if "Render instances" is checked/activated.

*Example shows what happens on second step using Compositing tag on the Sky
« Last Edit: 2017-10-03, 14:54:17 by burnin »

2017-10-04, 08:03:54
Reply #582

nesha_2

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hi guys,

I've a problem with the last daily build.

The rendering remains blocked on "preparing scene data" only during the second rendering.
Ex :
open my scene, i clic render. It work
I want to do another render. I clic render and it block on "preparing scene data"

If i stop, everything freeze, and i need to close C4D.

It happens on "big" scene. I've test with a very simple scene, i dont have the problem.

very embarrassing...  I'm the only one ?

MacOS Sierra10.12.6
Full-speed non-debug version
Build timestamp: Sep 29 2017 21:39:28
Version: B1 daily Sep 29 2017 (core 1.7 DailyBuild Sep 29 2017)
Cinema version: CINEMA 4D Studio R17.055 S
Plugin status: initialized successfully

No, you're not alone. Happens to me as well (MacOS El Crap 10.11.6 and Windows 10). Problem is that IR doesn't show everything as it should (bump) so previous way of working has to be used (make changes & render procedure). On second render start it gets stuck on "preparing scene data", requiring restart of the C4D, which gets irritating pretty fast. Since this prevents proper usage of the plugin, it imposes itself as FIRST issue that should be addressed ASAP in order to make use of corona plugin.
EDIT: Restarting Corona VFB after EACH render seems to "solve" the issue. Not very efficient way of working, but there you go.
« Last Edit: 2017-10-04, 08:45:44 by nesha_2 »

2017-10-04, 10:38:39
Reply #583

Nikola

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hi guys,

I've a problem with the last daily build.

The rendering remains blocked on "preparing scene data" only during the second rendering.
Ex :
open my scene, i clic render. It work
I want to do another render. I clic render and it block on "preparing scene data"

If i stop, everything freeze, and i need to close C4D.

It happens on "big" scene. I've test with a very simple scene, i dont have the problem.

very embarrassing...  I'm the only one ?

MacOS Sierra10.12.6
Full-speed non-debug version
Build timestamp: Sep 29 2017 21:39:28
Version: B1 daily Sep 29 2017 (core 1.7 DailyBuild Sep 29 2017)
Cinema version: CINEMA 4D Studio R17.055 S
Plugin status: initialized successfully

No, you're not alone. Happens to me as well (MacOS El Crap 10.11.6 and Windows 10). Problem is that IR doesn't show everything as it should (bump) so previous way of working has to be used (make changes & render procedure). On second render start it gets stuck on "preparing scene data", requiring restart of the C4D, which gets irritating pretty fast. Since this prevents proper usage of the plugin, it imposes itself as FIRST issue that should be addressed ASAP in order to make use of corona plugin.
EDIT: Restarting Corona VFB after EACH render seems to "solve" the issue. Not very efficient way of working, but there you go.

Hi nesha_2,

I agree this is an annoying problem and should be fixed ASAP, but we need to reproduce it to be able to solve it because we didn't find this issue during testing even on big scenes. Can you please simplify your scene step by step by deleting half of the objects in each step until it will work. By this, you can find the cause of the freeze, e.g. some instanced object or some object with a complicated material, displacement etc. Alternatively, you can send us your scene and I will try to find the cause of the bug myself if the scene freezes during second rendering on my computer. Thank you.

Nikola

2017-10-04, 16:54:11
Reply #584

burnin

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also came across this, maybe similar bug as described above (although i'm on W7)

in my case IR flashes as if in limbo, endless loop between render-stop-render... preparing-parsing... on&off&...

will try to isolate and send a scene, otherwise will make a screen recording