I checked texture baking. I am not really familiar with the option - I've never used it in practice, but here are my notes:
-render stamp - it is usually unwanted - maybe it could be disabled by default when baking, or there should be a message about it like with DR
-color mapping - it affects the beauty pass, which is kind of obvious, but I am not sure if wanted - maybe also a message would help?
-gamma of the baked bitmaps - I had to override gamma to 1.0 when loading - maybe there is a clever way to save+load them with one click without the need to override?
-other material parameters such as reflection glossiness/ior etc - could it be saved as the maps used, or solid color? (I think this was already requested)