Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - MARDUK

Pages: 1 2 [3] 4
31
[C4D] I need help! / Re: normal + bump
« on: 2020-04-16, 23:07:00 »
thank you
I saw her before and then forgot it
Thank you very much for this gesture

32
[C4D] I need help! / normal + bump
« on: 2020-04-16, 18:25:36 »
Hi guys
Can i add normal + bump
With each other this way?
Or there is a better way

33
Gallery / Re: Retro Gamer - Nostalgia
« on: 2020-04-13, 22:00:10 »
hahahaha

No man this is unreasonable
Is this a 3D design or still image?

34
Gallery / Marrakesh sh
« on: 2020-04-11, 08:26:24 »
Marrakesh sh

cinema 4d - corona

35
Gallery / Re: “Venice The floating city”
« on: 2020-04-09, 03:09:39 »
Nice job, man
I do not know why there is no praise from him from others

36
Gallery / RED BM
« on: 2020-04-06, 14:01:20 »
cinema 4d - corona

37
Gallery / BMW ..EN
« on: 2020-03-31, 11:22:20 »
BMW ..EN

Cinema 4d - corona

38
Gallery / Black Porsche
« on: 2020-03-27, 19:35:48 »
Black Porsche

cinema 4d - corona

39
Gallery / KS
« on: 2020-03-26, 19:50:52 »
cinema 4d - corona

40
Bump / displacement map ?

I know this is key to doing that
But I want the right way for that
In addition, I have a wall length of 15 meters

41
How do I create an earthen wall similar to this?

42
As far as I know this is an expired license for the material

But there is no point in using materials Substance
There is no compatibility with the programs we are working on

43
Designerman77


I know that the purchase is not standard, but the materials are often of high quality
And I'm talking about poliigon and the like

You are talking about herb
We have hundreds of floor maps. What do we do with them and why do specialists make them?
Repetition is a problem that occurs even on tight spaces like a wall and the like
Even with the best seamless materials
With a wall length of 7 meters, repetition problems occur

There are solutions I've seen for other programs and plugs
I don't mean permanent repetition
Currently there are no such solutions
But treat it professionally over large areas, and that's my point

My question is how is the proper way to do this with Corona - c4d ?

like this



What was "solved" in this video?
I still see lots of repetitions...


Yes, it is not a final solution
Just cheat to get a better result
Unfortunately, this is the solution currently available
And all because of the narrow textures
If the space was large, we would not need all this

44
I need to understand more
What do you put in Bitamp 1 and Bitamp 2 and Noise ?

Bitmap 1 and Bitmap2 are the same, as in the tutorial. Use "blotchy" textures preferably, straight lines will destroy the "illusion" due to the rotation of the texture.
Put in Noise whatever noise you like for the result, but increase the contrast and play with the scale.
That's all there is ...
CU
Michael

Thank you and the information you provided
But the method doesn't always work as you prefer
This was deceived to get a good result
The best solution should be there
He sees textures of 15 meters, 20 meters and 30 meters in high quality
Drone can be used to photograph this
I found 20-meter-long textures that you don't need to trick like this
Just put it in and there will be no repetition

45
Gallery / BLAcK - yelloW
« on: 2020-03-10, 15:48:31 »

I hope you like it

cinema 4d - corona


Pages: 1 2 [3] 4