31
[C4D] I need help! / Re: normal + bump
« on: 2020-04-16, 23:07:00 »
thank you
I saw her before and then forgot it
Thank you very much for this gesture
I saw her before and then forgot it
Thank you very much for this gesture
This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Bump / displacement map ?
Designerman77
I know that the purchase is not standard, but the materials are often of high quality
And I'm talking about poliigon and the like
You are talking about herb
We have hundreds of floor maps. What do we do with them and why do specialists make them?
Repetition is a problem that occurs even on tight spaces like a wall and the like
Even with the best seamless materials
With a wall length of 7 meters, repetition problems occur
There are solutions I've seen for other programs and plugs
I don't mean permanent repetition
Currently there are no such solutions
But treat it professionally over large areas, and that's my point
My question is how is the proper way to do this with Corona - c4d ?
like this
What was "solved" in this video?
I still see lots of repetitions...
I need to understand more
What do you put in Bitamp 1 and Bitamp 2 and Noise ?
Bitmap 1 and Bitmap2 are the same, as in the tutorial. Use "blotchy" textures preferably, straight lines will destroy the "illusion" due to the rotation of the texture.
Put in Noise whatever noise you like for the result, but increase the contrast and play with the scale.
That's all there is ...
CU
Michael