31
[C4D] Resolved Bugs / Re: Decals, reflection altough 0% gloss
« on: 2023-05-31, 13:47:33 »It's not reflection, it's the opacity - I placed a red cube behind the object, and a blue cube in front of it, and you can see the red cube through it but no reflection of the blue cube.
From what I can see, this is expected - the decal has opacity, it's replacing the opacity of the original plane, so now you can see through the plane based on that opacity.
PS - if you are using Corona 10 daily build, you can disable "Replace Opacity" which I think may be the effect you are looking for.
Thanks for the hint with "Replace Opacity". I will check it out when i find some free minutes.
But still, why does it override when I have values between 1% and 99% opacity, but not when I have 0% (full black) and 100% (full white) opacity? this makes no sense to me. (Check my first post, when I check "Clip" in opacity channel, I get different results. Why?