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Messages - levinho

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1
When i adjust clone count in scatter settings or adjust any options scatter just disappear from vfb and i have to restart the whole thing which isnt quite an interactive way of working :| This bug exclusively appear when using
corona proxies with the scatter... [from cosmos browser for example)

win 10, corona 11 latest official november build, c4d 2024.1.2 (latest also)

thx, Lev

2
[C4D] Daily Builds / Re: 740k polygon unable to render
« on: 2023-06-22, 22:15:57 »
yes, Youre right, after got rid the simulation tags, it works... weird those tags should be supported

3
[C4D] Daily Builds / Re: 740k polygon unable to render
« on: 2023-06-22, 10:05:27 »
latest daily build with latest c4d (texts from cosmos browser)  on win10 and TR 1950X
its ofc need to mention that it works perfectly with coro9 hotfix 1.

4
[C4D] Daily Builds / 740k polygon unable to render
« on: 2023-06-22, 07:23:54 »
hi guys i have this scene, corona says i have ram problems (32gb) while my rtx3080ti 11gb renders it out flawlessly without any problems... Its a huge disappointment because im struggling with larger scenes they take ages to load and a struggle to work with.
my example scene (tried force pathtracing, everything i can, i dont think i should remesh a 740k poly object...)
https://drive.google.com/uc?id=1DscVcqomPokSfnADB2PwpJGTT5WoyFZv

Thanks, Lev

5
my previous printscreen was inaccurate, the non-crashing "fix" looks like this:

(basically i just run the normal texture thru a simple layer node and thats all)

Lev

6
Hi thanks, ive uploaded to the server,

but i cannot send bugreport as c4d doesnt crash, its just freeze, i had to shut it down manually...

Thanks: Levi

7
Its completely unusable, ive reported this bug before a few times btw. but now, its just doesnt work. Doesnt matter if its physical or legacy material, both broken.

it seems it works only this way:

thanks: Lev

Video attached about the behavior:


8
Where is the material library located ? I dont find it

9
[C4D] Bug Reporting / V7 RC5 Material Library doesnt work
« on: 2021-07-29, 07:46:37 »
It says reinstall corona, but it doesnt work.  Printscreens attached.

10
Can you fix the full black appearence of glass and metal materials in viewport ? Its an extremely annoying problem, mostly when theres more materials assigned to one object, so you cannot even use the object color mode+xray...
It would be fantastic, thx Lev

11
Dear Devs,

In the Documentation you said dont set the wall to brighter than 75-80% grey. But now, in the coro material library (daily) you set up plaster white smooth as 90,829%. Can you explain this please, i dont understand how its correctly used.

Thanks, Lev

12
[C4D] Feature Requests / Re: Corona Scatter for Cinema 4D
« on: 2021-03-11, 05:46:22 »
Is there any progress on stable Multi-instancing  possibility in interactive rendering ?

13
[C4D] Feature Requests / Particle Support
« on: 2021-03-11, 05:43:37 »
May we expect X-particles / thinking particles support ? Would be great. Thanks, Lev

14
Dear Devs, i found out if i load a c4d "layer node" in between like on the image attached it doesnt produce the crash while adjusting parameters of the materials. Still, i have no idea whats the problem with my config as no one else reported this problem only 1-2 mac users.

thanks: Lev

15
CORONA BITMAP SHADER doesnt work - doesnt read texture from lib4d file, and the bitmap shader doesnt care about the c4d project asset inspector when i want to change the texture path. Ive made a ton of assets and saved into the content browser now they are virtually useless :((

thanks if u can help: lev

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