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Topics - mrittman

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31
[C4D] Resolved Bugs / Zoom Using Scroll Wheel in VFB
« on: 2017-07-12, 02:25:30 »
This hasn't worked since I can remember, but just wanted to point this out. I have never been able to zoom in and out of a rendered image using the scroll wheel in the Corona VFB on macOS. It does in fact work fine on Windows platform.

32
Hey guys, I modeled a MacBook Pro and rendered it in Corona. Anyone can download it on my website for free :)

http://www.mattrittman.com/free-macbook-pro-3d-model-for-cinema-4d/

33
[C4D] General Discussion / Interactive Rendering
« on: 2017-05-18, 17:09:49 »
Any updates on how interactive rendering is coming for C4D version?

34
[C4D] General Discussion / Transparent Wireframe Render
« on: 2017-04-12, 05:58:53 »
Just trying to render a wireframe of my model, and getting some weird effects. This is with the most recent daily build.

Dropped a Corona Wire Shader into the opacity channel. Not sure where it's getting these weird colors haha.

35
[C4D] Resolved Bugs / Rendering animation doesn't stop
« on: 2017-04-11, 20:20:38 »
Something I have noticed when rendering an animation... if I stop the render in the VFB, it will stop the current frame, but then continue to the next frame. Same with trying to stop it in the Picture Viewer. I have to close Cinema for it to stop rendering. Anyone else having this issue?

36
[C4D] Resolved Bugs / VFB Render button Grayed Out
« on: 2017-04-11, 16:37:05 »
So I'm not quite sure what causes this but after I render a certain amount of frames, the Render button in the Corona VFB is grayed out, so I am not able to render unless I restart Cinema. Either that or rendering through the Picture Viewer works as well. I'll need to do some more tests to see exactly when the Render button becomes unusable.

This is with the newest version of Cinema, latest daily build of Corona, using the latest version of MacOS.

37
Work in Progress/Tests / AK-47
« on: 2017-03-30, 04:53:07 »
Created a 3D model of an AK-47. Working on a full animation :) Anyone know how to get rid of the black fringe around the border? It happens when I render with an alpha.

38
Am I the only one that is somewhat confused by the way materials are set up in Cinema 4D? When you compare its material setup to 3ds max, it just feels much more complicated. You can see what I'm talking about in the attached image. In Cinema 4D there's sliders and inputs and everything else, whereas 3ds max just has a few settings, which is so nice. Just wish Maxon would simplify the dang material editor! Okay, enough venting lol.

39
[C4D] General Discussion / Bloom & Glare
« on: 2017-02-20, 20:25:32 »
So, not sure what I did but my Bloom and Glare doesn't work at all. I have gone into the settings and set everything back to default, but it didn't help. Not sure if this is a bug or if it's something I did. Ideas?

40
[C4D] Resolved Bugs / Interactive Render Region (C4D)
« on: 2017-02-19, 14:45:11 »
When dragging the interactive render region around in the viewport, it will select objects behind it. Also noticed when it renders with an object selected, it will still show the object axis gizmo.

41
[C4D] General Discussion / Twisted Metal Material
« on: 2017-02-19, 05:05:26 »
I'm trying to create a material that appears like twisted metal for a spring. Please see the attached image. Anyone know how I might achieve this with Corona's materials?

42
[C4D] General Discussion / Fusion Shader
« on: 2017-02-18, 15:58:19 »
I've got a Fusion shader in the reflection channel under Glossiness. When changing the Glossiness value however, it doesn't affect the reflection amount at all. Does adding a shader into this texture field cause this to not work, or is this a bug?

43
[C4D] General Discussion / Inverse AO Worn Edges
« on: 2017-02-17, 20:03:43 »
Hey guys I'm trying to add wear to edges using inverse AO. Maxon added this feature to R18 with their own materials, but I am trying to achieve the same effect in Corona. Tried messing with the layered material, but I guess I cannot wrap my head around how to do it. I found this, which is how to set it up with the nodal system in 3ds max, but it's a bit different in C4D:
https://coronarenderer.freshdesk.com/support/solutions/articles/5000516261-how-can-i-add-dirt-worn-off-effect-to-my-objects-

Thanks!
Matt

44
[C4D] General Discussion / Ambient Occlusion
« on: 2017-02-15, 20:44:18 »
Anyone know how to add ambient occlusion to your renders with Corona for C4D? I tried adding it within the standard effects menu in the render settings, but apparently this isn't correct haha.

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