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[C4D] General Discussion / displacement in layered material
« on: 2020-09-01, 16:18:52 »
I am doing a packaging render. There is a base colour and a printed foil. I have created a layered material with a base layer and then the foil layer defined with an image mask. Both these materials have a slight bump to give a card texture.
I also want the foil areas to be slightly debossed or indented like a foil stamp. So I've used a version of the foil mask with a tiny amount of blur and piped this into the displacement of the foil material.
I'm not getting the result I want in fact nothing seems to be happening.
What would be the best set-up for what I want to achieve?
I also want the foil areas to be slightly debossed or indented like a foil stamp. So I've used a version of the foil mask with a tiny amount of blur and piped this into the displacement of the foil material.
I'm not getting the result I want in fact nothing seems to be happening.
What would be the best set-up for what I want to achieve?