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Topics - celmar

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76
[C4D] General Discussion / render instances
« on: 2020-01-07, 18:57:36 »
hello!!!   I have a collar, lot of pieces...  In the interactive rendering, everything appear, but in the vfb render, the instances aren't rendered!!!!  thank you for help!!!!

77
[C4D] General Discussion / Randomisation melanin
« on: 2020-01-04, 19:20:51 »
Hi everybody!!! Happy New year,first!!!!   I have a problème with thé haïr matériel, when usinf "random mélanine" .. I was expecting for exemple somme darker haïr on clearer haïr, ans on fact, the result is that each SINGLE haïr bas horizontales stripes, liké a worm...Is it thé only possible result????


78
[C4D] General Discussion / render region
« on: 2020-01-03, 16:38:33 »
hello!!! is it possible to save some files with the option "render region", and of course, the region "drawn", and use these files in queue, with the region in memory???

79
[C4D] General Discussion / grey fur
« on: 2019-12-27, 19:53:57 »
hello!!! how to have pepper and salt hair, a gray fur with white hair and some dark?  thank you for help!!!!

80
[C4D] General Discussion / parallax bump
« on: 2019-12-25, 14:28:05 »
Hello!!!   is the "parallax bump" used in C4d since version 18, is available in corona c4d??
  oh, and Happy Christmas to all of you!!!!!!

81
[C4D] General Discussion / displace 2,5
« on: 2019-12-12, 22:02:27 »
hello!! I don't find any tutorial about the 2,5 displacement in C5... is it now the displacement available, withour checking anything???

82
[C4D] General Discussion / fish eye
« on: 2019-12-10, 18:29:07 »
Hello!!! is it a way to get a "fish eye" effect with corona camera???

83
[C4D] General Discussion / render size
« on: 2019-12-07, 00:42:02 »
Hi!!! I have to do big renders, 8000 px by 10000px...  Corona 5 crashes immediately, i have to set down the size to 6000 px... I use a i9-9900K, with 48 Go Ram...of course, 64 bits. does I have a better possibilty if I re install Corona 4? And why 8000 by 10000 px crashes? it is not so huge size, according to the fact that C4d allows 12000 px max...???   In advertising, big render size are often necessary, and so to be limited to small renders would be really a problem! thank you for helping!!!

84
[C4D] General Discussion / version5 and render farm
« on: 2019-12-06, 11:59:59 »
Hi!!! I have worked a project wit the daily build Corona 5, and I need now to use a render farm... I didn't use, I think, any specific version of the 5, so what sort of trouble will be possible, uploading for a "corona4" render???

85
[C4D] General Discussion / volumetrics lights
« on: 2019-11-30, 13:24:19 »
hi!!!   is it possible to get a SINGLE light in volumetrics, visible as a light cone, the other lights being normals, without volumetrics effect... i know it's no-realist, but on my actual picture, it would be handy! I want to have my character  normally lighted, and behind him a volumetric light, creating "ray's gods" with his legs, like a projector in theater with smoke, the other being unaffected... is it possible?

86
[C4D] General Discussion / displacement
« on: 2019-11-21, 09:57:10 »
Hello!!!   I use a displacement on a plane, to engrave a text... The plane is (although it seems of no importance), subdivised,  and, at 100%, the map is not pixellised... But, as you can see on the jpg, the result is pixxelised (jagged?)... maybe it's a C4d problem, not a corona one... Any advice? thank you!
   the daily 5 is used, but if I uncheck the 2,5, it doesn't change the result!

87
[C4D] General Discussion / opacity
« on: 2019-11-04, 16:15:36 »
hi!!!   In one scene, (see joined picture) there is a woman's face, with a tatoo becoming a real "snake", in animation...    I need, to get a convincing translation between the tatoo and the "real" snake, that the beginning of the snake fade... So, I use an alpha map in the channel "opacity"... But,I don't understand why, it doesn't work: is it because the mesh is rigged? Or i miss something??? thank you for help!!!!

88
[C4D] General Discussion / reflexions on ground
« on: 2019-11-02, 18:47:57 »
hi!!! I have in a scene two spheres (golf ball), which are with rather high reflections, and they are on a plane, white and with high reflections... One sky with an hdri provide  perfect (in my idea!) reflections on the balls... But not at all on the ground... is there a way to get no hdr reflections on the ground, but of course I wish to keep the reflections of the balls on the ground!...??? oh, I want to animate the scene, so compositing is not really an option! thank you for help!!!

89
[C4D] General Discussion / multipass
« on: 2019-10-16, 10:14:56 »
Hello!!! I have problems, whe n rendering files in render queue: The save is in psd, for the beauty and the multipass, but often I hav on the ile "multipass" only a pass "background", nearly the same than the beauty (a bit darker, usually), but no othe multipasses...  Don't undrstand why!...
  Thank you for advices!

90
[C4D] General Discussion / tiled camera
« on: 2019-10-14, 22:34:04 »
Hello!!! I need a render of 10 meters, by 1m40, in 70 DPI...   Is it possible to use the tiled camera of C4d, with the corona camera??? and if not, what solution when huge renders are necessary???

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