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Messages - tomislavn

Pages: 1 2 [3] 4 5 ... 48
31
Gallery / Westworld tribute
« on: 2018-04-16, 15:40:29 »
Single frame from a short video that I am doing in my free time - personal project.
Not sure when it will be done or will it ever be, but I am having a blast with Corona :)

C4D + Corona, no post (apart from Corona VFB)

"You can’t play God without being acquainted with the devil."

EDIT: Added another still (Piano).

32
Gallery / Re: Nakagin Capsule Tower (Otaku's Room)
« on: 2018-04-12, 08:00:49 »
A little bit too much CA for my taste - but still pretty nice :) Good work

33
Gallery / Re: Lemons Photogrammetry
« on: 2018-03-27, 13:07:29 »
Haha, wow! This is simply fantastic. Lovely renders and images are sooooo pleasant to look at! Beautiful materials and scene composition - really like it.

34
General CG Discussion / Re: octane 4
« on: 2018-03-20, 11:11:42 »
I wonder what will happen if Corona gets almost instant GPU denoiser working with IR...

Minds will be blown :))

35
Gallery / Re: hedgehog C4D
« on: 2018-03-19, 09:41:25 »
Haha :)) that's really cute! Good job

36
Gallery / Re: Dream Garden Shed
« on: 2018-03-19, 09:40:44 »
Wonderful renders :) Really nice work! Looking forward seeing more from you.

37
Gallery / TAG Heuer Aquaracer
« on: 2018-02-28, 13:54:02 »
Quick personal project - testing out Corona for rendering a collection of watches :)

38
Gallery / Re: Chevrolet Avalanche
« on: 2018-02-27, 09:54:17 »
Contrast enhancement and eye fatigue. But it's about taste :)

Yeah :) I agree - good job however!

39
Gallery / Re: Chevrolet Avalanche
« on: 2018-02-27, 08:51:51 »
Really nice models, but for my taste your renders are a little bit "washed out" :) Maybe it is only a matter of monitor calibration, dunno.

Added some quick post processing on it - color curve in PS. Looks already way better in my opinion :)

40
Gallery / Re: POST APOCALYPTIC GIRL #XX
« on: 2018-02-21, 15:16:36 »
Haha - such an amazing piece :) Really nice!

41
Gallery / Re: WeWork Madrid | 43 Paseo de la Castellana
« on: 2018-02-14, 12:35:18 »
Wonderful renders :) Good job!

42
After switching to 4K monitors myself... I figured how shitty anything else looks like even on web (even my own portfolio that I have started to update now) :D

43
I guess the minimum for today's work should be 4K :) But if your client is happy with 1080p, why not.

44
That perforated mesh is very easy to create. Model the first column and array it around the circle then weld + shell + subdivide the mesh :)

Actually, the easiest way would be making the first column then arraying it straight on a flat plane as long as you need. Weld all parts together then bend the whole thing 360 degrees and shell modifier + subdivide as needed.

Can also use extrude with create caps and 91 degree min angle if you're using C4D for example since it doesn't have Shell modifier like Max has.

This is much easier then welding them around the circular array.

Here's a quick test model that I created this way in like maybe 10min total. Of course, you would model the first column pattern as needed (crosshatch in your image for instance).

Hope it helps a bit :)

EDIT:
All of this was considering you choose sub-d approach. If you know Solidworks or Rhino then this model is a piece of cake to replicate there, no extra shenanigans like this to do just simple operations :)

45
Gallery / Re: Capri Getaway
« on: 2018-01-31, 13:55:47 »
Hooooooly Mooooooly :))) This is EPIC! Looking forward to the breakdown - God this looks stunning!

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