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Messages - Nik

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16
He is talking about "Affect tonemapping" in CoronaOutput being off by default. And I agree, this is confusing.
I know at least one man who leaved this option in default state and get incorrect results. He actually didn't see any problems until he changed postprocessing settings.
Some people think that CoronaOutput is colorcorrection map, not a map to bypass tonemapping.

And that's why I believe this setting should be enabled by default.

17
I recommend GTools Light lister script. Fast enough

18
Corona latest daily, converter 1.36, max2016, ~600 objects in "selection" mode, these functions are fast as possible.


19
v1.7.9
- Fix. It was a bad idea to fill list with compatible shaders only. Now list contains all supported shaders if renderer is installed.
- Fix. Error when last operation was "Clear map slot" and checkbox was enabled.

P.S.  How to make it good? Make it bad and then revert changes :)

20
v1.7.8
- New. Script will use shaders and maps that compatible with current renderer. For example VRayHDRI even in Corona.
- Fix. Renderer identification system is removed. All related errors should be fixed.
- Fix. Mode radiobuttons last state was broken.

21
v1.7.7
- New. Last used settings now saved in .ini file and works between 3dsMax sessions.
- Fix. Exclude by reflect ior FStorm didn't work.

22
v1.7.5
- Added. VRayHDRI map partly support.

v1.7.6
- Fixed. Default X position now 200px instead of 1500px, for people who have small resolution screen.
- Fixed. Error when current renderer is not supported.

23
Good idea, thanks. I will do that.
Ah, actually not so good because DesktopSize summarizes all monitors sizes. So I will just decrease default x.pos to something like 200. I hope noone have monitor less than 200px :D

24
damn this is awesome, big time saver. Thank you sir !
You're welcome :)

25
Hey, I get the:

-- Syntax error: at ), expected <factor>
--  In line: )

3ds max 2017 + Corona 1.6

Can you suggest how can I fix this?

I sent you PM. Can you give me string number and please try to redownload 1.7.4 version because I have failed one day and made changes right in Dropbox, so somebody could download WIP code :D

26
Of course I changed :) it was only my fault. New feature (show compatible mats only) was implemented a litte wrong.

27
So you're okay with latest version of script? Does it work?

28
Yea, render class was changed after 1.5. I will fix it today.
Fixed.

And one more thing. Can you switch to Vray and do the same "classof renderers.current"? And tell me Vray version as well.

29
No, I think it's because of your Corona version. Can you open Listener (F11) and write there
Code: [Select]
classof renderers.current
And post result

30
Which render engines do you have installed? Vray, Corona, Fstorm. From this list only

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