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Messages - maxpyane_2k5

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1
[Max] Feature Requests / Re: Random Walk SSS
« on: 2022-06-27, 19:57:25 »
A great implementation and explanation done by the redshift dev team on random walk SSS are worth looking into. Maybe the corona team will do something analogous for the future release version.

https://redshift.maxon.net/topic/42978/heads-up-random-walk-sss-sneak-peek


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[Max] General Discussion / Re: Corona Render 8 is Slower
« on: 2022-04-25, 07:31:11 »
Indeed it's pretty dreadful. I see a massive disparity in rendering speed. Version 7 is handling scenes with much better efficacy.

3
[Max] General Discussion / Corona Render 8 is Slower
« on: 2022-04-24, 15:13:04 »
Hello Everyone,

I want people's opinion on the rendering speed of version 8 compared to version 7. I feel like version 8 takes much more time on scene parsing, even on a simple scene. Is anyone else seeing the analogue's behaviour?

4
[Max] Resolved Feature Requests / Re: Focus Pick Option?
« on: 2017-12-01, 01:56:05 »
Yup that's a pretty useful script. Thank you for sharing my friend. :)

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[Max] Resolved Feature Requests / Focus Pick Option?
« on: 2017-12-01, 00:02:20 »
Hello Corona People, Is there is anyway to Focus Pick inside VFB just like Fstorm render? Because that`s very useful instead of putting up values or changing the focus target.

6
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-09-30, 22:02:27 »
Corona 1.7 RC4 crashes all the time on 3ds Max 2015 version :(

7
OMG you have to make a tutorial on this. All the materials and workflow. por favor :D

8
Holy Shit looks better than arnold. You nailed the photo-realism. Absolutely Fantastic :D

9
News / Re: Corona Road map for 1.7
« on: 2017-04-24, 23:00:53 »
Animation offset in corona scatter would be great in the future release :)

10
[Max] General Discussion / Re: PBR kinda materials
« on: 2016-07-09, 15:09:18 »
How about implementing physically plausible material just like from 3delight engine ?

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Gallery / Re: Pigeons
« on: 2016-06-10, 07:26:02 »
OMG this is amazing. Can you give us the details regarding the making of this awesome looking Pigeon. ;)

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[Max] Resolved Feature Requests / Re: Open VDB support
« on: 2016-02-16, 16:38:34 »
But what if we want our archviz buildings to be burning?

Yup i agree with you ;)

13
wow thank you so much, this is very helpful for more complex material. :)

14
Thank you so much dubcat, really appreciate you work towards this community. what about multi layer material instead of blend mask?

15
Hello dubcat are you going to update any new workflow for quixel and corona?

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