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[Scatter] 3ds Max - Bug Reporting / Spline scatter wrong when converting to mesh
« on: 2022-06-22, 15:08:19 »
Hi,
I have planks of wood scattered across a curvy spline (it's planar in one direction), they are scattered with Chaos Scatter.
If I hit the "convert to max geometry" button, I don't get expected results. Each plank is slightly off from where it is/where it should be.
Hopefully screengrabs tell the story better... cheers.
I have planks of wood scattered across a curvy spline (it's planar in one direction), they are scattered with Chaos Scatter.
If I hit the "convert to max geometry" button, I don't get expected results. Each plank is slightly off from where it is/where it should be.
Hopefully screengrabs tell the story better... cheers.