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Messages - conna2005

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1
[C4D] I need help! / Does Corona 9 use UVW Hair ?
« on: 2023-05-28, 17:03:29 »
I wonder if Corona finally uses UVW Maps for rendered Hair and Fur.

I startet a Project in Redshift and worked wíth Animal Fur. My last Version of Corona had Problems with Multicoplored Fur.

I hoped that they allready fixed it.

Here are some renders with a Cheetah. Made in Redshift Cinema. If Corona finally accepts Multicolored Fur i would be pleased.


2
[C4D] I need help! / Tiff File with Layers in Material
« on: 2022-08-21, 11:55:58 »
Hello.

Is it possible to Setup a Material with Layers from a Tiff File ? PSD is possible, but i need to set the Blending Options of each layer. (Multiply/Screen/Hard Light)
I cannot use Bodypaint Option in Corona.

If i Split a Tiff file (all layers into single File), and i put it into the Layer  i dont know how to Setup Layers that are Transparent. PNG is big and the Texture is 12k/12k.

3
[C4D] I need help! / How to reduce Rendertime
« on: 2022-07-27, 14:28:35 »
I got here a Render with a whole Settings.

Sky Object with Simple Color
2 Displacement Maps
2 Volume Shader
Intel i5 9400f
Nvidia 2060 RTX
32GB Memory
Windows 10 64Bit

Rendertime with 4 Steps
2.44 Minutes
1280*720

I have a Hard Time to reduce the Rendertime.  I got allready 4 Steps. If i go lower i got Noisy Edges on the Cloth.
If i go higher i got more Rendertime.
Can i somehow render the Second Gi Map before i render the final ? Or is there a other way ?


4
[C4D] I need help! / TFD to VBD import
« on: 2022-04-30, 09:11:48 »
I have made a Setup with TFD. I converted the Files into VBD and want to import the VBD into Corona Renderer.

How do i do it ? Under Volume Material there is no Setting.

5
[C4D] Feature Requests / Corona Support for Bodypaint
« on: 2022-03-16, 16:03:26 »
I have to Setup own created Texturtes in the Standard Shader and then Convert the Shader into a Corona Shader. Corona Material does not Support Bodypaint.

6
Correction

7
Hi there.

I bought Worldcreator and was using the Mesh in Cinema. I shoose Mixture Shader because the Tutorial was for Redshift.
Down below is my Panel and a render from the Mesh. The Mixture shader works for the Diffuse, but on the Specular and Normal Map i got Problems.

How do i have Setup the Specular and Normal Map if i want to use a Mask for the Shader ? Mixture Shader seems to have Problems with that.

8
I have here a simple Scene.

The Ball is a Chrome Shader with full Glossy.

I want a Blurry Surface in the reflecion. How must i do it ?

9
I try to find out, howi can get a reflective Survace with Rougnhess, that i get a Blury Surface.

The Help File says that i must use the Clearcoat Layer. i tried it but i was not getting a good result.

Could you help me out ?

10
This Time i tried another Model and a different Light Setup. The Fur is Thicker. The Fur at the Head is hard to manage.

I would like to have more Details in the Fur. The Hair should be sharper, but i am happy to manage this Result.

Any Help how i can sharpen the Fur would be helpfull.

11
[C4D] I need help! / Rendering Fur with Standard and Polys
« on: 2021-12-29, 14:50:42 »
I have Problems to render short Fur. The Standard Setting for Hair in Corona is Noisy.

If i convert the Hair Object into a Poly Count the UVW Mapping does not work in the Diffuse Channel of the Corona Hair Shader.
I dont know what Setup i must do to Texture Poly Hair in Corona.

The First Picture is with Corona in Standard and Poly Count.
The Last is Rendered with Redshift with the same Thickness and Height of the Hair Object.

Is there a special Way to render Polyhair with a UVW Texture Correctly ?

12
This is the result with a Sky Object with a Light Shader.

The Corona Sky should have the same or even better result.

How does the Corona Sky works ?

13
[C4D] I need help! / Need Help with Interior Sky and Glow
« on: 2021-12-29, 10:37:49 »
Hi there.

I try to render a Interior with a Sky Object. My rendering is not very good, so i try to rise the settings but i got Burn outs.
In my Scene i got two Rooms. One is open, the othere is closed. The render does not look very realistic. In the Scene i got a Area Light at the opposite wall.

Could you give me a Hint how i can Lighten the Walls Correctly ? The only opening in the Closed Room is a Window Hole. I want to light the Inner Walls completely, thats why i put in a Area Light buit it looks bad. The Sky Object with the Light  Shader gives the same Result. Does the Room to have been Closed or Open if i render a Constantly Lightning along the Walls ?

I saw a few Tutorials, but they had allways really great Window Holes, so they had more Light.

I really need some Hint here. If i make a Still, i could use the Area Light, but if i make a Animation the Opened Wall is Dark, because of the Area Light.

14
[C4D] I need help! / Looking for Tutorials
« on: 2021-11-15, 17:45:25 »
I wanted to buy the Tutorial Session from MoGraph. It has a 8 Hour Bundle for Cinema and 3dmax.

They want the Creditcard Number, but i am not allowed to use a card. I tried to contact the Support but they arent answering.

I need a Cinema 4d Tutorial for the Hair Plugin with Corona. The Hair Material from Corona has a few Color Settings. I had to try different settings but i am not Pleased with the Result. The Color is to Intensive. I need a Detailed Tutorial.

Are there any other Tutorials with Scene Files Online that i could use ? Why is Mograph not answering and why do they not Support Paypal ?

15
[C4D] I need help! / Need Help with SSS Skin Shader
« on: 2021-11-02, 11:20:45 »
I tried to rebuild the tutorial for Skin from Mograph.

I have a Char from Daz3d and the Skin is not working Correctly. Is there a other Tutorial online or can you Help me ? The Red Shade is not coming from the Ears. If i set the Settings like the Tutorial i got the Hardest Shades in the Shadow Area of the Mesh.

How must i set the Standard Settings for the Skin Shader ? Without Texture ? The Area at the Ears should be reddish.

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