Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: JoachimArt on 2023-07-23, 10:27:24
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WHenever I want to drag a image into the new triplanar with multiple slots, 3ds max halts/freezes for like 10 seconds. Seems to me to be a bug with the new triplanar map.
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It's not limited to triplanar, virtually any composite map plugged into Corona material will freeze 3ds Max for 2-10 seconds if show shaded map in viewport is on. Material preview in viewport has been improved in Corona 10 to show more accurate materials. The consequence of that is those unfortunate freezes that at least some of the users are facing. The issue has been acknowledged by the team and they are looking how to mitigate the issue.
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Ok thanks for letting me know. I don't understand why though, the triplanar does not show an accurate representation in the viewport for me at least anyway, just a stretched material based on the initial UVs. So unless it can give a perfect representation of the triplanar, I rather have a fast interface. when it is this slow, it actually affect working efficiency.
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Ok thanks for letting me know. I don't understand why though, the triplanar does not show an accurate representation in the viewport for me at least anyway, just a stretched material based on the initial UVs. So unless it can give a perfect representation of the triplanar, I rather have a fast interface. when it is this slow, it actually affect working efficiency.
As far as I remember, for accurate preview you need to use the HQ viewport display mode, it won't be accurate in Standard mode.
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thanks, then I think it should be completely disabled unless one switches to HQ quality view mode. The way it is now at least, it just feels buggy and hard to work with. ANd most people don't need to constantly see an accurate interpretation in the viewport at all times.
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thanks, then I think it should be completely disabled unless one switches to HQ quality view mode. The way it is now at least, it just feels buggy and hard to work with. ANd most people don't need to constantly see an accurate interpretation in the viewport at all times.
Agree
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Duplicate: https://forum.corona-renderer.com/index.php?topic=40333.0
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I am not sure if it's related, but we have just released a new daily build of Corona 11 with a fix for Triplanar map performance issues. You can find it here:
https://forum.corona-renderer.com/index.php?topic=40442.msg217142#msg217142
Please test it and share your results with us.