Chaos Corona Forum
Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: Philw on 2021-06-11, 14:19:51
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Should the displacement from a material fade out with a vertex map?
I have a base material on an object and another material stacked in C4D - vertex map faded the diffuse out as expected on the top material - but its displacement affected the lower material beyond the vertex map. Not sure if this is expected behaviour?
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Only one material tag can have displacement - the first one. But you can use a layer shader in your first material and blend them as you want.
But I hope this will be supported in the future :)
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Thank you. Glad it wasn't just me!