Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] I need help! => Topic started by: 3dsloth on 2021-04-08, 19:26:20

Title: Independent transform and projection nodes
Post by: 3dsloth on 2021-04-08, 19:26:20
Is there a way to independently transform and project nodes? Example: I want a bump map to be small/cubic mapped and a roughness map on the same material to be large and UV mapped (just a hypothetical).

Thanks!
Title: Re: Independent transform and projection nodes
Post by: Cinemike on 2021-04-09, 00:15:11
In theory, the projector shader in C4D does exactly that.

I added a small example. Handle with care, the projector shader does not like sharing (plugging a shared shader in Projector will most likely fail).

Michael
Title: Re: Independent transform and projection nodes
Post by: 3dsloth on 2021-04-09, 21:19:51
Thanks a bunch!