Hello :)
I'm working on an arch-viz project and I've recieved an SKP (sketchup file). The scene was scaled up in 3Ds MAX prior to me getting it, so everything is scaled "right" (1m is 1m basically).
But I get all these wierd things happen, like: I get a "snapping" motion when moving things, and viewport clipping is really messing things up (dragging the thingy up/down only makes it worse).
I can work around all that, but now it seems to affect my render - anything glass related renders wrong. For instance; I have a glass display with a piece of paper stuck between two glass objects.
When I rendered it in a normal scene it was all fine, but once in the viz-scene it gets cut or dissapears into the glass. I'm guessing it's the scene scale messing it up, seeing as it renders fine when I scale the object 2000% up - but it's too large of a scene to scale the entire thing without it crashing + I don't want to rescale everything I merge and re-calculate everything I make.
Any pro tips on fixing this?