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Messages - danielhagene

Pages: 1 ... 3 4 [5]
61
I can only remember it happening once before, so not really a big problem atm.

Only thing that comes to mind is that I had a couple of vray object imported and I hadn't converted it before I pressed render. No error message popped up.

62
Brainfart, I actually tried to close it and got the "save/dont save" window up - but the idea to save while rendering never crossed my mind...

Thanks for the help, it worked! :)

63
My render is stuck at "building acc. structure" - I pressed cancel/esc/stop and the button is "blacked out", but it just keeps calculating. Forgot to save my last changes, and I was only doing a quick test-render, so I don't was to force a shut-down :S

Any magic button? or do I have to wait for it to be finnished?

64
[Scatter] I need help! / Re: Corona Scatter placement issue
« on: 2015-11-30, 14:46:50 »
That worked! Thank you!

65
[Scatter] I need help! / Corona Scatter placement issue
« on: 2015-11-30, 14:14:54 »
I'm making grass for a project I'm doing, using corona scatter. But when I make a spline from a shape and extrude it etc., the scattered objects aren't placed on the object, but somewhere else. I thought it was the pivot, but it wasn't (it's centered). And I'm using the scatter on several objects that doesn't get the issue.

So what am I doing wrong?

66
[Scatter] I need help! / Re: Corona Scatter Problem
« on: 2015-11-25, 01:09:57 »
That fixed it, thanks! :)

67
[Scatter] I need help! / Corona Scatter Problem
« on: 2015-11-24, 23:13:28 »
I'm working on a scene where I have to have a lot of trees on a hill and I'm using corona scatter and a variation of trees, but I can't seem to figure out how to get them "straight" - all the trees spawn in each polygons local z axis, which is good for grass, bad not for trees.

Any button I've missed? or something else I can do? (I don't have time to learn any new software atm)

thx

68
[Max] I need help! / Re: 100% red distributed render passes
« on: 2015-09-11, 15:24:32 »
And DrServer too? Which version is that?
Same version on all

69
[Max] I need help! / Re: 100% red distributed render passes
« on: 2015-09-08, 13:36:39 »
I had this problem when one rendernode had a newer Corona version than the others. Then this node introduced red stripes into the image.
Do all your PCs have the same version?

All computers are running the same version of corona :S

70
[Max] I need help! / Re: 100% red distributed render passes
« on: 2015-09-08, 11:56:25 »
Are you using this red color anywhere? Env color in 3ds max enviro, Corona enviro, color tint, fog...?

There's no red in the scene.

I also tried rendering a simple scene with bitmaps from the same network folder, and it worked fine.

71
[Max] I need help! / Re: 100% red distributed render passes
« on: 2015-09-08, 11:25:41 »
Are you using Corona bitmap?

Shouldn't be a problem with the bitmaps, everything renders just fine until I start recieving the passes from the slaves. All bitmaps are located on a shared network folder, so the paths shouldn't be a problem either.

:(

72
[Max] I need help! / 100% red distributed render passes
« on: 2015-09-07, 17:46:40 »
All exr dumps recieved from slaves are 100% red

We're running max 2015, newest version of corona 1.12 - win10 on main pc, and win7 professional on slaves.

Everything works fine with the pc's who are running on win7 and max 2014.

None of the textures are missing, everything is mapped to a network folder.

What is wrong?

Here's a exr dump from one of the slaves (converted to .png)

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