Author Topic: Exclude lights from effecting fog  (Read 1675 times)

2019-06-25, 08:03:54

3dkobi

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I'm having a scene with 1 HDRI light and 1 area light and a cube with a volume material (I need to produce god rays in that area of the cube), is there a way to tell corona that the light material with the HDRI map will not effect the volume ?
I need only the area light to produce god rays...If I drag the cube with the volume material to the exclude list in the light material with the HDRI map - it still effect it

2019-06-25, 13:24:06
Reply #1

houska

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