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Topics - 3dkobi

Pages: 1 [2] 3
16
[C4D] General Discussion / Another mograph problem ?
« on: 2019-06-30, 13:49:56 »
Hi guys,
I have a scene with a cloner that clones cubes on an object - The object is a matrix.
when I render to picture viewer or render view the preparation time is 2 seconds
when I render to interactive render the preparation time is over 2 minuets (I don't know exactly how much - I stopped the render)

Is this behavior normal or a bug ?
Scene file attached

Kobi

17
Hi guys,
So I made a scene with many screws + 1 HDRI light.
Gi solver is UHD cache, noise level set to 7%. The render is 1920*1080 pixels.
The problem is that each frame takes 2.5 hours on my machine (AMD threadtripper 1950X 16 cores\32 threads) - Does that sounds normal ? Maybe something wrong in my setup ??

and another thing - when I activate the velocity pass in order to make MB in post - the pass is completely black....

Peace,
Kobi

18
[C4D] I need help! / Exclude lights from effecting fog
« on: 2019-06-25, 08:03:54 »
I'm having a scene with 1 HDRI light and 1 area light and a cube with a volume material (I need to produce god rays in that area of the cube), is there a way to tell corona that the light material with the HDRI map will not effect the volume ?
I need only the area light to produce god rays...If I drag the cube with the volume material to the exclude list in the light material with the HDRI map - it still effect it

19
Hi,

When Using the Mograph cloner object, and set the cloner object mode to "Object" - the clones are not showing when render to IR.
I confirmed this in 3 different scenes.

Kobi
 

20
Hi guys,

Does corona have problems with Mograph objects ?
It looks like it doesn't render the Matrix object (Pics attached) - I have a matrix objects with some effectors and fields on it - I can see the cubes of the matrix object in the viewport but it doesn't render....
I also encountered problems rendering Cloner objects to the IR - the cloners doesn't show there (but render ok to picture viewer)

EDIT
Never mind, I made a mistake in the scene

Kobi

21
[C4D] General Discussion / Denoisers - Corona vs. Intel
« on: 2019-06-19, 07:49:59 »
So, the new V4 is just great :)
About the new intel denoiser and the corona denoiser - Which is better for what purpose ? Or is it different for each scene ?

Kobi

22
[C4D] I need help! / Team Render error
« on: 2019-06-01, 06:41:00 »
I installed my Team Render client today, first time I'm using Team Render...
Corona 3 hotfix 2 is installed on my main machine and client machine, but when I try to render I get those errors (pic attached)
Any idea what it means ?
Also, Is it better to stay with the "automatic" configuration of TR inside corona, or should I switch to "Manual" in certain cases ?

Peace,
Kobi

23
[C4D] Feature Requests / build-in color variation option
« on: 2019-05-31, 08:33:02 »
It would be great if corona could have a build-in color variation shader\system. Cinema4D color variation shader comes only in the visualize & studio versions and not in the prime & broadcast versions...

Peace,
Kobi

24
Hi guys,

Is there a way to randomize the color of leaves in a tree model in order to get more natural look ?
It is possible in vray, thought the process of doing it in vray is a bit tedious.

I'm on R20 Broadcast

Peace,
Kobi

25
[C4D] I need help! / Transparent background ?
« on: 2019-05-06, 07:52:13 »
Hi,

I need to produce for my client several images like the example attached, and the white background should be transparent (PNG file).
I put the ship on a white shiny plane in order to get the reflections, but now I can't find a way to tell corona to render this as transparent...
Of course I can do this in PS, but a solution inside corona will be better :)

Peace,
Kobi

26
[C4D] I need help! / How to create distance haze
« on: 2019-04-14, 14:18:53 »
Hi guys,
I'm doing an animation of a ship in the ocean and I need to produce some kind of haze in the distance so the sky and the ocean will almost merge. I'm pretty new to corona and never did such a thing. How should I approach this ?
Any help is much appreciated....
Peace,
Kobi

27
Hi guys,
I'm doing a simulation in realflow and want to render everything in corona - I'm following this tutorial:
(From 10:15 - render the particles with hair material)
The problem is the particles of the Splash & Foam - Can Corona render particles from realflow which are read through the realflow\c4d bridge and are identified as thinking particles and have hair material ?
Peace,
Kobi

28
Hi guys,

I didn't find any documentation about this subject, and after doing some tests I still can't figure it out...
In Corona Scene environment settings - How to I use the override slots - What kind of materials should I put there ? Should I use mats with texture in the diffuse channel ? should I use hdri ? It seems that nothing works for me...

Kobi

29
How can I created curvature based edge wear\Dirt ?
something similar to the attached pics.
Kobi

30
Hi guys,
I understand the RoundEdge shader should come in the bump channel - But how to combine it with other shaders\bitmaps ?
Please look at the pic attached - how to combine the shader in there ?
Kobi

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