Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Bug Reporting => [Max] Resolved Bugs => Topic started by: Alessandro on 2014-05-30, 12:01:37
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Max 2014, daily 05/27/2014, it loose any exposure changing. It not appends with previous build.
Try to make a plane, put a light, do a render, stop it, change exp value, redo render and stop it. Exp value is 0,0
This is the same for all exposure values.
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Max 2014, daily 05/27/2014 - all OK
Does it happen in new scene?
If not - try to reset current renderer or even better merge your old scene in new scene
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Normal behaviour here too.
However, i can make Corona to reset exposure settings if i render scene via soulburn's TexmapPreview script. Something similar was reported here: https://forum.corona-renderer.com/index.php/topic,3954.0.html
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It appends in new scene and in existing, it's the same.
With old daily it works fine. So, I'm working with old daily ;)
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I confirm. This bug exists.
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If it is a change of brightness image in VFB - then I catched it too((
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Here too (legacy) and i told Ondra about it, hope to see a fix soon.
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How often does it happen? What 3dsmax version do you use? Can you record me a video from start of 3dsmax to the bug demonstrating?
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How often does it happen? What 3dsmax version do you use? Can you record me a video from start of 3dsmax to the bug demonstrating?
max 2014
I got it two times when rendering with region render. In some moment selected region became to lighter than it must be
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As i said, normaly it doesn't happen to me (max 2014), only when i try to use texmap preview script from Neil Blevins.
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Ok, can you try it with build in folder 2014-color mapping in VFB testing ?
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Yep, with that build i can't reproduce such behaviour anymore. Everything normal.
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I've updated the build, previous one did not interatively update color mapping when set from render settings dlg. Please test it thoroughly to make sure there are no problems left
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Hopefully fixed for good
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With Build timestamp: Jun 3 2014 23:37:22 it works fine, thanks Ondra.