Author Topic: Corona Bitmap as the standard texture shader  (Read 478 times)

2023-11-24, 15:16:43

John_Do

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Hi guys,

Sorry if that was already asked but I haven't found any topic regarding this subject. Would it be possible to have a setting to choose the type of the bitmap shader created when performing a dragndrop in the Node Editor ?

Something like this :



Thanks

2023-11-30, 12:24:20
Reply #1

Evolist_ua

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This is a really good idea, perhaps it would solve the problem with two processor systems in corona+c4d.

2023-12-04, 08:04:25
Reply #2

Beanzvision

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Noted :)
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2023-12-09, 19:54:49
Reply #3

Designcoyote1

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2023-12-09, 21:03:55
Reply #4

Cinemike

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I'd still choose the C4D bitmap as long as the Cor5ona bitmap does not support layers sets and animation settings.