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[C4D] General Discussion / Re: C4D 2024.4 Particles
« on: 2024-08-12, 20:13:28 »
Here to bump this up! Another +1
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That's what I saw too in a video about particles (though all the ones I found just focused on the generation and simulation, and stopped before talking about rendering lol!)Hie Tom. Actually, you can render the Cinema 4D Particles without having to use the cloner. The cloner method was probably offered as an alternative solution for Render Engines that do not support rendering of the Particles yet. Within the object tag, you can choose different methods of rendering the particles. Hope to see such a feature soon within Corona. Thank you.
After Clicking RESET ALL, all channels are activated and can't be turned off separately.Hello team. Just playing around with the latest Corona Release & I just realized that the Corona Light properties (Temperature, Shader & Material) when you tick the box to activate it, you can't uncheck it to deactivate it (Turn it OFF). Resetting all light settings to default also activates all the above mentioned options.
Cinema 4D R26.107 - Windows 11 - Corona Render 10
Hi there, can you share a video of this magic? ;)
Render animation flicker!I noticed that Your UHD Precomputation is set to Calculate from scratch even though you have the ANIMATION FLICKER FREE set. So, you will definitely get flickering cos Corona is calculating from scratch for every new frame. Try saving a UHD Cache File to a place where you can then reference it and set it to LOAD FROM FILE & APPEND (DISCARD). Recently worked on a project and there was no Flickering.
Render is set in the attachment
UHD cache animation is enabled (flicker-free),But it's still like this!!!
I wasted six hours