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Messages - 3daltm

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2
file max

3
hello!
1 - i send a a file and video
2 - I had already tried these options right after installing version 12 H1

thank you

4
hello,
during interactive rendering

5
Hello!
Can someone help me? When I use IR and enlarge the screen, the image never increases. I have the 'lock IR resolution' disabled.

6
Whenever I use IR, when I resize the window, the render doesn't scale up or down. I don't have 'locked resolution' enabled."

7
i know Maru
but thanks.

8
thanks TomG.
This process is quite complex in large scenes. I just wanted it to work like in V-Ray, where you can turn off objects and shadows for objects used to create dirt. I hope it will be possible in the future. Thank you very much.

9
hi!
When I need to create dirt in a specific spot, ambient occlusion with an invisible object doesn't work. If I use Corona Distance with an invisible object, it works, but there's no option to create dirt only downwards; it does it on both sides.
thanks

10
Since this scene came from Max 2020 and Corona 11, I tried creating a new material with the same characteristics, and it worked.

11
Hi !
Problem with edge trimming, version max 2025 and corona 12 H1.
Strange cut.

12
I have already found a solution: applying a decal  over the vegetation creates  more detailed overlay.

thanks

13
Hi
it´s possible in future, Chaos scatter surface color by element and not just by instance, thus giving it more detail and definition.
thanks

14
Hello everyone. I use dirt on walls a lot. And sometimes I need to use invisible objects without shadows to create dirt. To solve part of this, I use Corona Distance, but unfortunately, the effect is almost never as expected because the dirt is projected upwards and downwards. I think the solution can be achieved with two options: 1 - Allow ambient occlusion to detect invisible objects without shadows, or 2 - Allow Corona Distance to project to one side, like +Z or -Z. Thank you.
In vray, Ambient Occlusion, it's possible with shadows turned off and object invisible.

15
+1

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