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Messages - Sleax

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1
Same problem i have.
The scene with corona scatter doesn't save and 3ds max crashes after "Error writing to file". Also i'm getting strange  3ds max UI behavior with corona scatters in the scene. The viewport freezes and not updating, while i'm moving objects.
After deleting all corona scaters- scene is working fine and saving file also works
Corona RC1, 3ds Max 2021

2
Check your Image Upscaling in the System Setup (from the Render Setup) - https://coronarenderer.freshdesk.com/support/solutions/articles/12000060305-what-is-image-upscaling-factor-

Didn't notice this setting. It was at 2.0
Now it's ok, thank you!

3
Hello!
Just tested latest daily build.
I have 5k monitor and i'm using 150% scale of windows UI
When i'm using corona IR vfb it show me render 2 time bigger then acutual resolution is. This makes blury image.
 
For example here is full screenshot of my screen. Corona shows resolution 945x478 px.,  but real size of this part of  screen is 1890x456 px.

I have no such problem with previous build from 2020-07-07

4
Gallery / Re: Personal work, Illustrations and designs.
« on: 2017-11-17, 11:01:05 »
Hey man! Just want to say, that your stuff is epic! Thanx for sharing!

5
Gallery / Re: BMW 3 Touring Night Trip
« on: 2017-10-27, 09:12:55 »
Thanks alot, guys! I appreciate your comments!

INVIZ - sorry man, have no breake down on this. In general its a very good idea to study some refernce photos and trying to replicate the details and imperfections from them in cg. For example the road shouldn't be just a plane, the pavements shouldn't be just a boxes with texture etc.

6
Gallery / Re: Porsche 918 Spyder - CGI
« on: 2017-10-18, 09:09:01 »
Awesome stuff!

7
Gallery / Re: BMW 3 Touring Night Trip
« on: 2017-10-18, 09:08:44 »
Wonderful work!
Those 3D environments are excellents.
All great images but I really like that bridge shot. Amazing!
Thanks a lot!

8
Gallery / Re: BMW 3 Touring Night Trip
« on: 2017-10-16, 10:51:41 »
Thank you all guys for kind words, i'm really glad you like it!

This is great!
The materials are spot on (Y)
where did you get the  textures for the road and concrete ground , I would love to buy them
It was made from different stock images in photoshop and also using composite map in Max

Outstanding! Love it all the lightning, materials,textures and modelling . Really good work.

May i ask how you set up the light for the first one for example.

/DIA
For the first one i didnt get nice result rendering car in the scene, so I render out the hrdi from the scene and using it did car viz. Also i used lightmix passes to compose light in phohotoshop on the car and additional small touches using hdr light studio on top of it.
Here are some render passes https://monosnap.com/file/vkrE5iWgbvhELXlOMhL3LoE6KXSVJY

9
Gallery / Re: BMW 3 Touring Night Trip
« on: 2017-10-13, 14:38:33 »
JacopoGrosso - Thanks!
Romullus - i tried to render it with Corona but failed, so rendered it in vray(but it's not perfect there and quite tricky for me)

10
Gallery / BMW 3 Touring Night Trip
« on: 2017-10-13, 11:10:40 »
Hello! My first post here. Been using Corona for a while and i love it!
Decided to post some of my works in forum.

This work was made some time. Full cgi shots made in 3ds Max and Corona.







And clay renders






11
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-10-09, 12:00:05 »
Sleax Do not know about corona, but with running screen capturing programs like teamview or skype, many software not works properly. Try to render then teamview is off
I had no problem using teamviewer earlier, also i had succes renderings with Corona 1.6.3 version (was checking procces with teamviewer while rendering several times). Oh and i'm using teamv from my phone, so it aumaticaly disconects after i close app.

12
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-10-09, 08:50:53 »
I have another problem (dont know if it Corona problem)  3ds Max 2017 crashes after an hour or two rendering 7k picture (RC6, big exterior scene with motion blur and scatters). I'm not sure but looks like this happends after I'm saving renders.
Will test RC7 today.

If it crashes again, please save the generated minidump and send it to us for debugging.

Hello!
So i did some render tests with my current working scene (quite big exterior scene with scatters and motion blur, 7k image, RC7, dual 2696V3) and here is statstic on my attempts
1. After about 3 hours 3ds Max 2017 crash
2. Second try - crash in about same time
3. I try to render this scene in 3ds Max 2016 - crash in same 3 hours
4. Render this scene with Corona 1.6.3 - 9 hours render without crash
5. Another 8 hour render with 1.6.3 - no problems
6. Last try to render with RC7 - crash after 3 hours, but luckly I managed to take some screens of 3dsMaxs behavior while crash - it was frozen and was showing slideshow with desapiring windows. Maybe it can help some how https://monosnap.com/file/8pyUUfOTOfAfKSv4j9tzvEk36ABafe

Also i did render another scene for test with RC7 - 8 hours no problem. So it happends not with every scenes.
Uploaded minidumps from 3ds Max 2016 and 2017 (Minidumps_Sleax.ZIP)

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[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-10-06, 08:26:08 »
I have another problem (dont know if it Corona problem)  3ds Max 2017 crashes after an hour or two rendering 7k picture (RC6, big exterior scene with motion blur and scatters). I'm not sure but looks like this happends after I'm saving renders.
Will test RC7 today.

14
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-10-06, 08:19:25 »
Something is definitely off Jens! Since TomG doesn't have problems with his 32 thread dual socket system i suspect this is more related with the high # of cores/threads. Hopefully the team will find a way. They always do... :)

So you still have bad performance even in RC6 and RC7? Is it at least a tiny bit better than before? :)
I had in my current scene difference of speed rendering the same resolution image with IR and production render, IR rendering was 3times faster. And yesterday i was going to report about this, but in RC6 this problem has gone :) Thansks for update!


15
[Max] Daily Builds / Re: Daily Builds 1.7
« on: 2017-10-04, 12:20:20 »
Hello.
Just want to report a strange behavor of render.
 Using the same hdr with CoronaBitmap in both screens, but enableing Color Map and curve slows down the render almost twice. (Dual xeons 2696v3) Is it a bug? Attached screens.

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