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Messages - sergov

Pages: [1] 2
1
Off-Topic / Re: Funny images/videos
« on: 2019-04-01, 10:22:07 »


Comic sans, jeezus I thaught I was seeing things :D

2
experiencing some slow performance on interactive render on dual xeons as well

it freezes for 4-5 sec before starting first pass

3
Gallery / Re: Sergov Corona Tests
« on: 2018-01-02, 15:39:54 »
just to keep this alive )


4
Very useful thing, would love to have this in corona.

Thanks Duron for suggestion and the homework!

5
Gallery / Re: VW beetle
« on: 2017-03-13, 16:17:48 »
nice attention to details

I would fix the wires near the door handle and on the boot(bonnet in beetles case) to fix the flowing reflections and rerender. Will look amazing!

6
Gallery / Re: Boeing 777 aircract interior
« on: 2016-08-22, 11:57:57 »
plastic material could use some work, never seen anything like this IRL - overhead luggage boxes look almost SSS to me

7
Gallery / Re: Mercedes Studio Renders
« on: 2015-09-14, 10:10:16 »
headlights need some more work imo
other than that pretty solid

8
Gallery / Re: Audi A4 2016
« on: 2015-09-09, 11:27:18 »
this could really benefit from this:

9
Gallery / Sergov's Automotive Audi renders
« on: 2015-04-08, 15:59:11 »
I cant seem to stop rendering audi's :D well anyway was designing a wrap for my car and got bit carried away, so I have something to show
bokeh pebbles are shopped, but i believe it's not that hard to do in corona

10
Gallery / Re: Sergov Corona Tests
« on: 2015-02-26, 11:27:28 »
Long time no see
thought i share some of my stuff with you guys

11
General CG Discussion / Re: [Useful Scripts\Tools]
« on: 2014-08-11, 12:45:38 »
http://www.neilblevins.com/cg_tools/soulburnscripts/soulburnscripts.htm - Script collection from Neil Blevins, a total must have for every 3dsMax user, couldn't imagine my workflow without it. Features a great pack of useful scripts to speed up your work.

http://www.scriptspot.com/3ds-max/scripts/geometry-projection - Another small script that's worth mentioning is Geometry Projection, usefull when you need something projected on something else ) Especially usefull when projecting on a curved surface:


http://www.scriptspot.com/3ds-max/scripts/copy-and-paste-objects - Copy/Paste objects between instances of 3dsMax - very usefull when setting up the scene, you open the model in one instance - edit it and then copy/paste in to the scene you are setting up

http://www.scriptspot.com/3ds-max/scripts/mb-resource-collector - If you're like me when it comes to organizing resources (im not too good at that) then this script is a must, collects resources for the scene - so you can send it to render nodes or wherever.

12
Gallery / Re: Sergov Corona Tests
« on: 2014-07-17, 17:33:49 »
So as some of you know Jeff Patton recently shared his car pain materials, so I decided to put them to a test and see whats what.
They're great and relatively simple, and since it's corona - pretty universal aswell )

13
[Archive] Alpha Builds / Re: Alpha v6 released
« on: 2014-06-17, 20:47:54 »
Hi,
I am hoping to publicly release A7 at the beginning of next week


14
Gallery / Re: Sergov Corona Tests
« on: 2014-06-14, 23:45:09 »
that car rendering is a miracle.... is the scene all mesh? i like the fog effect behind- how did you achieve that?did u use one of the corona render elements in post?

Just invert ZDepth Pass in post Production and blend to SoftLight or Screen :)

pretty much like this yeah, scene is all mesh yes

15
Gallery / Re: Sergov Corona Tests
« on: 2014-06-13, 11:27:40 »
yeah pretty much everything you said is present in Vray, apart from reflect on back side perhaps but that just slows things for quite a bit down without any real benefit to the quality (imo)
Anyhow i was surprised how well corona handles glass, before i had to edit it in post to look good, it looked dark in almost any conditions .. only thing i miss are chromatic abberations ) is there a fake method maybe ?

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