Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Daily Builds => Topic started by: rowmanns on 2023-12-13, 09:20:09

Title: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: rowmanns on 2023-12-13, 09:20:09
Chaos Corona 12 for 3ds Max Daily Builds Discussion

You can grab the latest build from: Daily Builds Changelog (https://forum.corona-renderer.com/index.php?topic=41598.0)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: romullus on 2023-12-15, 14:31:13
Something's wrong with colour picker in December 13 build, the swatches are not keeping their colour and overall are acting weird. Also there's that annoying half-checkered thing, but that issue started to happen few weeks earlier, not sure if it's Corona's fault or bug in 3ds Max 2024.2 update.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2023-12-15, 15:12:55
Thanks for the report! We are aware of both things and investigating.

Fun fact: the "transparency" part of the color swatch is expected in some cases. For example, if you create an Autodesk Physical Material and change its diffuse color - you will see that the Corona Color Picker allows setting alpha there. But it should not appear in all color swatches. The fix for this is usually collapsing and expanding the material editor rollout again. So it looks like a UI glitch.

The swatch glitch - (Internal ID=1262704903)
Corona Color Picker stuttering/jumping colors - (Internal ID=1268112830)

There is also picker always sampling black when using multiple monitors - (Internal ID=886677936)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: romullus on 2023-12-15, 23:47:03
Does anybody else experience crashes when using VFB history in Corona 11 and 12? Crashes happens without 3ds max error message and does not generate minidump. Could be scene specific, since it happened to me several times when working with certain scene.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2023-12-19, 16:04:59
I am not aware of this. What exactly do those crashes look like? Is it 3ds Max disappearing completely so that you don't even have time to capture a minidump?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: romullus on 2023-12-19, 16:47:47
It happens when i want to do VFB history AB comparison - try to grab and move divider, but Max freezes for a few seconds and then disappears without a trace. Doesn't happen always, or even too often, but i had few such occasions in V11 which i don't recall to be happening in older versions at all. I don't do any rendering lately, but if it happens next time, i'll try to figure out if it's reproducible and if i can provide you with the scene to investigate.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2023-12-20, 09:45:12
I did not manage to crash it, even in a non-teapot scene ;) , when rendering in various resolutions, IR and production render. If you figure out reproduction steps, please let us know.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: Frood on 2023-12-20, 10:13:45
even in a non-teapot scene ;)

Don't use such scenes, you may encounter bugs ;]


Good Luck




Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: romullus on 2023-12-29, 23:31:08
Found another colour picker related bug in Dec 13 build - IR is constantly refreshing when one is adjusting tint colour in Corona colour correct texmap.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-01-02, 09:48:07
Found another colour picker related bug in Dec 13 build - IR is constantly refreshing when one is adjusting tint colour in Corona colour correct texmap.

Thanks, confirmed also in 11 release.

(Internal ID=1274577117)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: aaouviz on 2024-01-04, 10:24:22
Hi,

Every time I open a scene (on both PC's) I get the out of core error pop.

Disabling it, or resetting it seems to do nothing.

See attached for details. Max 2024.2, Windows 10. Daily build C12 Dec 13.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: romullus on 2024-01-04, 11:14:34
I don't get that error, but i noticed that even disabling out of core, does not completely prevents Corona from temporarily writing to the disk some OOC related stuff, which is quite upsetting TBH.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: aaouviz on 2024-01-04, 22:35:54
TBH, This out of core has been nothing but a headache since day one of its arrival.

I don't use it. I don't want to use it. But it still causes crashes, often, and now this annoyingness too.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: arqrenderz on 2024-01-05, 14:22:57
We do use it, Corona is NOT good managing the ram, we have 128gb in all systems and we Need to use it on various scenes in order to render, but the pulze plugin can interfere with the paths.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: rowmanns on 2024-01-10, 12:59:37
Hi,

Every time I open a scene (on both PC's) I get the out of core error pop.

Disabling it, or resetting it seems to do nothing.

See attached for details. Max 2024.2, Windows 10. Daily build C12 Dec 13.

Hey,

I bet this is really frustrating. I have tried numerous times to reproduce this here, and I have failed every time. Can you provide a list of every plugin you are using and if you are using any render managers?

Cheers,

Rowan
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: aaouviz on 2024-01-10, 22:58:44
Hi,

Every time I open a scene (on both PC's) I get the out of core error pop.

Disabling it, or resetting it seems to do nothing.

See attached for details. Max 2024.2, Windows 10. Daily build C12 Dec 13.

Hey,

I bet this is really frustrating. I have tried numerous times to reproduce this here, and I have failed every time. Can you provide a list of every plugin you are using and if you are using any render managers?

Cheers,

Rowan

Yes, I am using Pulze SM. (Ad RM).

Apart from that it's just Phoenix, I think?

I think one issue is that I cloned my PC... then on the clone changed the user and PC names. It's searching on my old user folder.

However, this only started happening when I upgraded to C12. It worked fine for 1-2 months on C11.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: aaouviz on 2024-01-17, 02:01:52
I've been playing around with the displacement lister today for the first time.

First thing, it seems quite buggy. If I rename one of the materials that has displacement while the lister is open, it seems to crash. Also if I open the lister, close it, then rename a material and re-open the lister. This is happening in a very heavy file though, so might be hard to replicate.

Second thing; it's a bit strange that displacement has an on/off toggle in the lister, but not in the material settings? Is there not a way to turn off a displacement on a material any other way than the lister? Edit: Ah, I see it's toggle is in the maps list at the bottom of the material properties. Maybe this should also be in the displacement settings area of the material?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: aaouviz on 2024-01-17, 04:49:25
Apologies, I think I might have possibly led you on the wrong track!

Although this did start with C12 installation, it is also possible that it's Pulze SM causing the out-of-core file location to reset every time I load a Pulze scene. I think perhaps the settings override might have this saved, hence it defaults back to an invalid drive every time.

Worth checking out anyway.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-01-25, 06:06:47
hey guys is there something wrong with corona lately?  there are certain scenes where the suns position seems to change everytime i re-open the scene?  currently on corona 11
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: romullus on 2024-01-25, 10:57:56
This and some other issues has been fixed in Corona 11 HF1: https://forum.corona-renderer.com/index.php?topic=41809.0
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-01-26, 04:00:38
thx mate
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: nagboy on 2024-01-30, 10:17:57
Small bug in Corona Decal.

In the object include/exclude.

If an object is included to receive the decal. Any object you link in a child/parent relationship to that object will also be included to receive the decal. Highly doubt this is an intended behavior.
 
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: pokoy on 2024-01-30, 11:32:56
Small bug in Corona Decal.

In the object include/exclude.

If an object is included to receive the decal. Any object you link in a child/parent relationship to that object will also be included to receive the decal. Highly doubt this is an intended behavior.

Generally, this behavior has to be optional as it's found everywhere in Corona (for example in mask render elements). Please devs, make it an optional per-case thing, it's really problematic in scenes where you just can not change hierarchies, for example in animations. It's a nice feature if you really need it but a real headache if you don't.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: aaouviz on 2024-02-01, 01:45:25
Not sure if I was experiencing a bug, or if it's a known limitation...but

Today I had a multi-map material with a CoronaLightMtl plugged into one of the slots.

The light worked, but it didn't emit onto itself (ie; the other materials in the same object).

I don't think this is new behavior...?

Will try to replicate if I find time.

Corona 12 Daily Dec 13. Max 2024.2
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-02-02, 01:36:42
Hi team

i got this error on new daily
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: Aram Avetisyan on 2024-02-02, 08:35:48
Hi team

i got this error on new daily

Hi,

It can be caused by various Scatter version installations. From what I observed, it is fine to OK it.
Do you see any unexpected behavior or so in regards to Chaos Scatter after this?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: cgiout on 2024-02-03, 13:01:51
Hi team

i got this error on new daily

Had the same error ommediately after installing the 29th daily. So then i installed the previous one and then installed again the latest and the message gone, but the scatter toolbar buttons are gone too.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: Aram Avetisyan on 2024-02-07, 11:41:48
Small bug in Corona Decal.

In the object include/exclude.

If an object is included to receive the decal. Any object you link in a child/parent relationship to that object will also be included to receive the decal. Highly doubt this is an intended behavior.

Generally, this behavior has to be optional as it's found everywhere in Corona (for example in mask render elements). Please devs, make it an optional per-case thing, it's really problematic in scenes where you just can not change hierarchies, for example in animations. It's a nice feature if you really need it but a real headache if you don't.

Decals to not affect the children of included/excluded objects is not reported. It is requested to be as an option.

(Internal ID=1298173053)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: michaltimko on 2024-02-12, 09:05:29
Hi team

i got this error on new daily

Had the same error ommediately after installing the 29th daily. So then i installed the previous one and then installed again the latest and the message gone, but the scatter toolbar buttons are gone too.

Same error regarding permissions , scatter icons are gone as well and relink bitmaps script now doesnt work until i run 3ds max as administrator.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: cgiout on 2024-02-24, 14:19:08
Hi team

i got this error on new daily

Had the same error ommediately after installing the 29th daily. So then i installed the previous one and then installed again the latest and the message gone, but the scatter toolbar buttons are gone too.

Just noticed right now that vrscans materials don't render correctly, sometimes objects appear as transparent or semi transparent...
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-02-27, 13:27:43
Just noticed right now that vrscans materials don't render correctly, sometimes objects appear as transparent or semi transparent...

Can you share which exact Scans are rendering incorrectly?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: cgiout on 2024-02-29, 20:41:14
Hi, the vrscan called rca96517.vrscan which is a carbon, renders semi transparent. Carbon stripes render solid but the rest is completely transparent.
While another carbon called carbon.vrscan renders completely correctly.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-03-01, 15:58:00
Hi, the vrscan called rca96517.vrscan which is a carbon, renders semi transparent. Carbon stripes render solid but the rest is completely transparent.
While another carbon called carbon.vrscan renders completely correctly.

The material rca96517 does not render transparent for me. In the attached scene, I placed a rectangular light behind the teapot and it appears fully opaque.
Please provide exact reproduction steps.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: cgiout on 2024-03-04, 09:15:14
Hi, the vrscan called rca96517.vrscan which is a carbon, renders semi transparent. Carbon stripes render solid but the rest is completely transparent.
While another carbon called carbon.vrscan renders completely correctly.

The material rca96517 does not render transparent for me. In the attached scene, I placed a rectangular light behind the teapot and it appears fully opaque.
Please provide exact reproduction steps.

Hi Maru, here you can see what's happening. Sorry i reported the wrong vrscan. It was the ccx3300. I tested it in a clean scene and the problem doesn't happen. The scene that has the issue is very heavy and memory consuming so maybe a RAM saturation issue?

Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-03-04, 09:25:15
I can't reproduce it. Which exact version of Corona are you using? Could you send us any scene where this happens? (it can be just one object with the problematic material)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: pokoy on 2024-03-04, 10:19:27
I have no idea how Scan Mtl works but maybe they need correct face normal orientation due to the nature of the data (it comes with captured normal info)? In other words, could it be that normals are flipped on that geometry...?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: cgiout on 2024-03-04, 10:44:34
I can't reproduce it. Which exact version of Corona are you using? Could you send us any scene where this happens? (it can be just one object with the problematic material)

I'm running Corona version: 12 (Daily Build Jan 29 2024)
Full-speed, Non-debug, MaxSDK 2024

I tried to isolate the object and it renders correctly but unhiding all the things the issue happens again.
I don't think it's a normal issue since with other mats it works.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-03-04, 10:56:19
@cgiout I have create a support ticket #216163 for you - you should receive an email notification
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: VASLAVO on 2024-03-07, 20:11:27
Creating or selecting a corona camera crashes 3dsmax 2024 with daily march 5
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: TomG on 2024-03-07, 20:21:37
Creating or selecting a corona camera crashes 3dsmax 2024 with daily march 5

"Create Corona Camera from view" works, but I can confirm that using the "Create Corona Camera" from the toolbar does indeed cause a crash, even in my basic starter scene. BTW with crashes minidumps are always useful, info on how to find it is here https://support.chaos.com/hc/en-us/articles/4649117083409-How-to-report-issues-3ds-Max

Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: scionik on 2024-03-08, 10:45:31
Creating or selecting a corona camera crashes 3dsmax 2024 with daily march 5

the same!
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-03-08, 15:34:55
The camera crash is now reported.

(Report ID=CMAX-838)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: CharlyRT on 2024-03-11, 18:50:00
With the recent Build (chaos-corona-12-3dsmax-daily-2024-03-05.exe) theres something strange with Scatter toolbar
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: TomG on 2024-03-11, 19:33:30
Ah the new ultimate in minimalist interfaces! We figured everyone had it all memorized by now so that you could just use it like  touch typing.... just kidding, there is a bug here (for me the toolbar becomes text and not icons), ought to be a fix in the next daily.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: teamwhd on 2024-03-12, 14:51:50
I installed corona 12 in max 2023 and its crashing even in empty scene when I want to create corona camera or try to select corona camera to change parametres...........does anybody have same issue???
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-03-12, 14:56:37
I installed corona 12 in max 2023 and its crashing even in empty scene when I want to create corona camera or try to select corona camera to change parametres...........does anybody have same issue???

This was discussed a few messages above and it is reported.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: teamwhd on 2024-03-12, 15:39:23
sorry :-) I am blind and did not see forum pages button, so I chcecked only firts page :-)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: effendi_pl on 2024-03-26, 08:08:43
Hi, I have installed the latest Corona beta. Every time I add a camera (CoronaCam) to a scene, or try to modify its settings, I get an error message about the application closing it. The problem does not occur when using the vray camera.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-03-26, 09:24:56
Hi, I have installed the latest Corona beta. Every time I add a camera (CoronaCam) to a scene, or try to modify its settings, I get an error message about the application closing it. The problem does not occur when using the vray camera.

Please see:

I installed corona 12 in max 2023 and its crashing even in empty scene when I want to create corona camera or try to select corona camera to change parametres...........does anybody have same issue???

This was discussed a few messages above and it is reported.

:)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: aaouviz on 2024-03-26, 10:02:51
Hi, I have installed the latest Corona beta. Every time I add a camera (CoronaCam) to a scene, or try to modify its settings, I get an error message about the application closing it. The problem does not occur when using the vray camera.

This is a horrible bug. I've had to revert to another daily. Will we be seeing an update any time soon?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-03-26, 10:07:37
That's the typical risk of using daily builds. And yes, it will be fixed in the upcoming version.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-03-27, 14:35:44
I have moved the request for Chinese version of Corona to Feature Requests: https://forum.corona-renderer.com/index.php?topic=42344.0
Please note that this thread is for discussing the newest daily build of Corona. If you have any feature requests, bug reports, or anything else - please use the dedicated forum sections for this. Thank you.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: scionik on 2024-04-08, 19:53:42
No daily builds... even an update for 2025? what's going on?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: TomG on 2024-04-08, 20:55:02
Preparing the 11 HF2 with 2025 compatibility is what is going on :) Should be out on Wed if all goes well (as in, actually out, not daily builds out).
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: scionik on 2024-04-08, 20:57:36
Preparing the 11 HF2 with 2025 compatibility is what is going on :) Should be out on Wed if all goes well (as in, actually out, not daily builds out).

Great, Thank you Tom :)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: TomG on 2024-04-09, 17:55:44
Ah unfortunately, things did not go to plan, some issues were uncovered, and the HF2 will now be out next Monday (if all goes to plan...). Sorry for the extra few days' wait!
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: scionik on 2024-04-09, 19:57:09
Thank you, Tom, for information. It's good to know something than nothing :)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-04-10, 09:09:37
i dont know whats happening today but everytime i create a corona camera, it crashes the scene!  latest daily.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: romullus on 2024-04-10, 09:51:08
@shortcirkuit, it's a known issue with the latest daily build. Have been discussed just a couple messages above yours.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: RecentSpacesSam on 2024-04-10, 10:30:39
Perhaps a warning could be added to the daily builds thread stating that there is an issue with cameras?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-04-10, 10:36:54
Good idea! On it!
Done: link (https://forum.corona-renderer.com/index.php?topic=41598.msg222636#msg222636)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: RecentSpacesSam on 2024-04-10, 11:07:10
Nice one, cheers Marcin!
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-04-10, 12:20:11
thanks all - however now that i revert back to the HOTFIX, it still crashes - but not when i select camera - after or during a render now.

Is there some diagnostic tool i can view or file dump to see where and what is causing?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-04-10, 13:10:09
thanks all - however now that i revert back to the HOTFIX, it still crashes - but not when i select camera - after or during a render now.

Is there some diagnostic tool i can view or file dump to see where and what is causing?

Did you save a file with a Corona 12 daily build and then load it in Corona 11? Sorry, but that won't work.
You can capture a minidump and send it to us for analysis, but if what I wrote above is your scenario, then there is nothing we could fix: https://support.chaos.com/hc/en-us/articles/4649117083409-How-to-report-issues-3ds-Max
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-04-11, 04:01:24
hey mate - i reverted to a previous scene, imported models that i did make within the daily, and it still crashes?  not sure what to do?
i did submit a ticket - if you could please review?

thanks all - however now that i revert back to the HOTFIX, it still crashes - but not when i select camera - after or during a render now.

Is there some diagnostic tool i can view or file dump to see where and what is causing?

Did you save a file with a Corona 12 daily build and then load it in Corona 11? Sorry, but that won't work.
You can capture a minidump and send it to us for analysis, but if what I wrote above is your scenario, then there is nothing we could fix: https://support.chaos.com/hc/en-us/articles/4649117083409-How-to-report-issues-3ds-Max
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-04-11, 08:59:55
Thanks, I will check it ASAP.
(note to self: #231699)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-04-11, 09:02:09
thanks so much
Thanks, I will check it ASAP.
(note to self: #231699)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-04-16, 17:31:11
The crash was caused by the 3ds Max Chamfer modifier and, according to our investigation, was not related to Corona at all.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-04-22, 03:27:19
hi team - im still getting that issue when in IR mode, the IR keeps in this motion UNTIL i click off screen (ie another window program) and then IR resumes.  It seems to be with forest pack objects.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: arqrenderz on 2024-04-22, 15:23:35
had these a bunch of times, you can hover your mouse over the 3dsmax interface, just not on the viewports for it to restart
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-04-23, 01:18:10
yeah i know thanks - but we shouldnt have to!  its been an ongong issue thats been here before and im not sure what exactly causes it - could it be forest pack?

had these a bunch of times, you can hover your mouse over the 3dsmax interface, just not on the viewports for it to restart

Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-04-23, 09:37:12
hi team - im still getting that issue when in IR mode, the IR keeps in this motion UNTIL i click off screen (ie another window program) and then IR resumes.  It seems to be with forest pack objects.

Hi, which version of 3ds Max are you using? I am asking this question because we had some similar reports in the past and it always happened with 3ds Max 2022. If you are using this version, one solution would be to update to a newer one.
Also, did it start happening only after you installed a daily build? It never happens with Corona 11 HF2?
Other than that, I can only recommend submitting a new support ticket and sharing the scene with us: https://support.chaos.com/hc/en-us/requests/new
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-04-23, 12:05:39
hey mate - im using max 24 with the last official corona release.

hi team - im still getting that issue when in IR mode, the IR keeps in this motion UNTIL i click off screen (ie another window program) and then IR resumes.  It seems to be with forest pack objects.

Hi, which version of 3ds Max are you using? I am asking this question because we had some similar reports in the past and it always happened with 3ds Max 2022. If you are using this version, one solution would be to update to a newer one.
Also, did it start happening only after you installed a daily build? It never happens with Corona 11 HF2?
Other than that, I can only recommend submitting a new support ticket and sharing the scene with us: https://support.chaos.com/hc/en-us/requests/new
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-04-23, 13:31:25
This is a daily build discussion thread. Please only post bugs/feature requests/questions/suggestions related to the daily builds.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: Nekrobul on 2024-04-29, 11:36:11
Woha that's been quet a while since i have been here.

But i am here for a reason, i saw on the road map future Chaos Vantage implementation, so the question is:

Does this current v12 daily build supports vantage or not and we have to wait a bit? If it does i will be able to test it out on insanely huge golf scenes.

Also question is if it will be implemented soon will it have any texture\material\feature limitations, for example such as corona pattern?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: maru on 2024-04-29, 11:39:57
Hi, it is not yet available in the daily builds. Tom shared some insights here: https://forum.corona-renderer.com/index.php?topic=42118.msg222299#msg222299
Basically, the initial support will be most likely limited (no live link). I am not sure about specific limitations like materials or modifiers. Perhaps Tom can shed some more light on this. :)
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: Nekrobul on 2024-04-29, 11:58:12
Great! Thanks for the info.

Sad that it is not yet available to test, i am very tempted to try it out =D

But anyway i will be glad to provide some feedback when it will be implemented to test builds.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: TomG on 2024-04-29, 16:08:06
There will indeed be limitations, same as there are limitations from V-Ray to Vantage, e.g. see here : https://docs.chaos.com/display/LAV/3ds+Max

As a general guide, if it doesn't work for V-Ray, we can expect it not to work for Corona too, and given this is an initial implementation, there may be extra restrictions or limitations for Corona.

And as noted, yes, no live link in Corona 12, this will be revisited after the release of 12 to see what is possible.
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: arqrenderz on 2024-04-29, 16:36:59
Any updates form the trello board maniacs ??
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: TomG on 2024-04-29, 16:46:54
Nope, I haven't revisited the Trello board just yet, shouldn't be any major changes there though (but will give it a checkover soon).
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: shortcirkuit on 2024-05-08, 01:10:52
i must say, in all these years, activity around dailies has been abnormally quiet - is something going on?
Title: Re: Chaos Corona 12 for 3ds Max - Daily Builds Discussion
Post by: aaouviz on 2024-05-08, 07:48:37
i must say, in all these years, activity around dailies has been abnormally quiet - is something going on?

Agreed! Never seen such a large gap between dailies. Odd...