Chaos Corona for 3ds Max > [Max] Feature Requests

Fake sky model?

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maru:
I am asking this on the forum as I am not sure if it's even a good idea, and if so, then it would be still super low priority. Just an idea:
Super fake sky model, where you can tweak every possible setting to your need:
-halo around sun
-halo intensity
-fake clouds (some noise map which would occlude sun)
-possibility to blend with HDRI - so you can for example load a sunless HDRI and overlay a sun manually wherever you need it
-contrast and other post-processing stuff similar to color correction node
-blurring
This would allow simulation of different weather types which would be currently hard to do.

Tanakov:
Aproved

racoonart:

--- Quote from: maru on 2016-03-21, 14:48:23 ----fake clouds (some noise map which would occlude sun)

--- End quote ---

How is this supposed to be working?

alberto_royo:
Good idea.

maru:

--- Quote from: DeadClown on 2016-03-22, 09:39:37 ---
--- Quote from: maru on 2016-03-21, 14:48:23 ----fake clouds (some noise map which would occlude sun)

--- End quote ---

How is this supposed to be working?

--- End quote ---
It would probably look ugly, but it wouldn't have to be visible directly. The purpose of this map would be to generate lighting. The clouds could be done by some simple noise map, which would be overlaid over the sun/sky based on some simple parameters such as size, thresholds, color...

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