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Messages - Neph

Pages: [1] 2
1
[Max] Daily Builds / Re: New UVW Randomizer playground!
« on: 2020-06-04, 15:19:52 »
Hello everybody. Thank you corona team for adding this great option.
But it would be great to improve it:
- Add the ability to connect the node to the bitmap, as implemented in vray 5 (mapping source). Will be no need to duplicate the uvwrandomizer node for each bitmap separately
Thank you!

2
Gallery / Re: Villa in Norway
« on: 2018-05-16, 13:56:42 »
Thank you)
very nice!

Andrea

3
Gallery / Villa in Norway
« on: 2018-05-15, 17:20:26 »
Hello everyone!
My new commercial work. I hope you will enjoy. :)

Commercial project | Location: Norway | Customer: Tanken Arkitektur
Joint project with Omega Render
https://www.behance.net/gallery/65625021/Villa-in-Norway

Thank you for watching!

4
Gallery / Race Track
« on: 2018-05-09, 22:18:04 »
Commercial project | Location: United States | Customer: Apex
Joint project with Omega Render
Autodesk 3ds Max | Corona Renderer | Photoshop

https://www.behance.net/Nephby

5
Gallery / House in Norway
« on: 2018-04-27, 10:45:56 »
Commercial project | Location: Norway | Customer: Tanken Arkitektur
Joint project with Omega Render
Autodesk 3ds Max | Corona Renderer | Photoshop

https://www.behance.net/Nephby

6
Gallery / The Tahoe Lake House
« on: 2018-04-24, 19:12:19 »
Commercial project | Location: United States
Joint project with Omega Render
https://www.behance.net/Nephby

7
Gallery / Norway
« on: 2017-08-29, 20:59:47 »
Hello everyone! My new commercial project
Thanks for watching
https://www.behance.net/Nephby

8
Gallery / Re: Summer
« on: 2017-06-30, 22:59:52 »
Thank you very much for this tip!
no plroblem. good luck)

9
Gallery / Re: Summer
« on: 2017-06-30, 16:53:08 »
Hey, those renders are gorgerous, it would be even better with chamfer on the wall edges, or corona round edges combined with bump. But I would ask you for this plaster texture used on walls, what is it? If you can say. This plaster looks amazing for me.
Thank you.
The material looks like this

10
Gallery / Re: Summer
« on: 2017-06-26, 22:15:55 »
Yes, good jod ! Interesting to know what grass assets you have using ! Thanks
Thank you.
I used HQ Grass

11
Gallery / Summer
« on: 2017-06-24, 17:01:18 »
Hello everyone. Some parts of the project. I hope you like it.
Thank you.
https://www.behance.net/gallery/54041045/Summer
https://3ddd.ru/galleries/gallery/summer_4

12
could you add proxy lister to the toolbar?
something like this https://forum.corona-renderer.com/index.php/topic,9871.msg86982.html#msg86982 , but may be with more functionality
thx a lot

13
Gallery / House. Moscow region
« on: 2017-03-15, 21:13:29 »
Project "Cape Kogg"
Location: Moscow region
https://www.behance.net/gallery/50159843/House-Moscow-region

14
[Max] I need help! / Re: Bitmap2material
« on: 2015-09-20, 10:05:54 »
Not sure. In max 2014 substance map looks very different than in your example. What max version this is?
2016 version

15
[Max] I need help! / Re: Bitmap2material
« on: 2015-09-19, 22:50:19 »
Substances works fine with Corona AFAIK. Does that particular map works as expected with other render engines (Mental Ray or Vray)?
with vray doesnt work too
the problem in substance?

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