Author Topic: How can i solve this problem  (Read 4610 times)

2013-11-04, 22:23:38

felipelift20112013

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Hello, first I apologize for my mistakes in English because I'm not an expert in that language.

I am encountering problems when rendering this, I am using sunlight and artificial light IES, the render this very time consuming and noises seem not leave, I would already help you to know what the best route to take

I already tried to use artificial lighting for material selfilumination but I also not had good results

2013-11-05, 14:39:58
Reply #1

felipelift20112013

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anybody here?

2013-11-05, 14:54:04
Reply #2

Paul Jones

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can you post a screen grab of your corona settings? for interiors I always use hd cache secondary

2013-11-05, 15:03:26
Reply #3

Ondra

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you have very low rays/s (see http://corona-renderer.com/wiki/performance_debugging). Try to go through the checklist to see what causes it
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-11-05, 16:14:20
Reply #4

felipelift20112013

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thanks for all, i'll try againg with this changes

2013-11-05, 22:23:10
Reply #5

felipelift20112013

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i've made some changes following the tips above and i didn't got succes yet

what else should i do?


2013-11-05, 22:45:50
Reply #6

Ondra

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well, you got 3times faster rendering, that is good ;)

You should probably not have light samples multiplier 20, that is too much. There is something wrong with the light emission, you probably have too many/too big lights in the scene. I would have to see the scene to be sure.
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2013-11-06, 10:28:47
Reply #7

maru

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Maybe lights are intersecting with geometry?
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2013-11-06, 21:14:07
Reply #8

Stan_But

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