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Messages - Gionni

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1
[C4D] Feature Requests / Re: Vantage for Corona
« on: 2024-01-25, 11:28:48 »
+1

2
[Max] Resolved Bugs / Re: bug visibility plane glass
« on: 2022-12-07, 17:10:20 »

i think this is a bug but i hope someone tell me i'm wrong because for me it's really important .

3
[Max] Resolved Bugs / Re: bug visibility plane glass
« on: 2022-12-07, 17:08:40 »
If you set visibility to 0, you disable the visibility of the surface, but you still can see the volume (any volumetric effects such as absorption, scattering, etc).

Can you explain what exactly you would like to achieve? Maybe there is some other way to achieve it.


thanks for your answer.
I'm used to hiding objects with visibility. So I expect hidden nothing to be seen anymore. exactly as it should be.

4
[Max] Resolved Bugs / bug visibility plane glass
« on: 2022-12-07, 16:39:29 »
Hello
In a my simply test I have a strange behavior.
If the visibility key of an object without thickness like a plane with any transparent material* is set to β€œ0”, its presence in the scene is somehow visible.
the material has un not ticked the Thin shell.. option
 
I think that any object thick or thin, with any material, it must not appear during rendering, if his visibility key is set to "0"
 
The function visibility is strongly important for me because it let me to set automatically the presence or less of different objects frame by frame, without to must switch on/off manually the layer visibility property.

thanks a lot

5
I also tried this but the result is the same

6
So you created a bitmap in Photoshop which is covered in RGB 128 gray, and you also created a Corona Color node with RGB 128 gray, but they do not match?
What happens if you enable the "input values are in linear color space" option in the Corona Color?
Enabling the "input values are in linear color space" the color increase the lighting. But t he problem not is the Corona Color, that is ok, but the Birmap or Corona Bitmap that is not the same of the texture and the corona colour.
If I load the texture with the gamma 1.7, the resutl is similar to Corona Colore one

7
hi all, i have a problem.
i have no match when i load a map compared.
In this example to verify that everything is correct I created a map from photoshop but there is no match. The color in photoshop is a 128 gray but corona color does not report the same color.
Input values ​​is not checked
Thanks everyone for the help

9
[Max] I need help! / Bug corona camera
« on: 2022-11-07, 00:13:41 »
Hi everyone, I have a problem.

If I insert a camera in corona 9 and change, for example, the shutter speed or f stop, nothing happens.
I would like to know if I am the only one with this problem.
Thank you very much.

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