Hi. I'll try to be more specific as I can cause I think that's the best way for you to help me.
This is a part of the project, just 1/5 of it. Archviz personal. Although I don't know what Archviz rules are.
Ok, aside from materials design - what is missing here (I mean on shadows, refractions (lighting) and all that stuff that are under object properties or render settings.
It rendered for 6 hours and with more than 500 passes.
From my eye these things are not good:
1) I need to change carpet material and all other materials to be more in tune.
2) That light on top of the window object is concerning me?
3) The curtain is set to be translucent to white color, but I don't know why is this happening. If you search my previous topics - you'll see I have a lot of trouble with the curtain.
4) The geometry of the open shelf could be improved. And I will.
5) The board for planning next to the window is looking very rough. I haven't applied bump cause I don't have a bump image to apply onto it, but I can assure you that in reality, those are the real dimensions of the wood pieces on the board. I could maybe just make the frame looking more original or something more?
6) The camera. Oh, the camera... I wanted this to be vertical, not horizontal. If you know what I mean I wanted the picture to have more height than being wide, but I do not know how to do it. Or you think this is ok position of the camera?)
E.g. I wanted narrower position: something like this:
https://forum.corona-renderer.com/index.php?topic=26694.0 7) If you zoom the are below the desk table, you 'll see some white color on the edges. That is not supposed to be normal?
8) What do you think of the light coming of the "sliding doors" on the right side next to the sofa? I have a window in that part of the object (that is an opening to the bathroom, but it's not closed completely, cause - sliding doors) and is that light good or bad?
9) I have an interior light, but as you can see I haven't plugged it on. Actually, the room is very small, tiny apartment and that light is in the middle of the scene (not showed here), so should I insert light in this part of the project, too?
10) Generally speaking, Archviz projects are very clear and with lots of lighting, do they use some extra light tricks and tips that I am not aware of?
11)I have a portal, plane background, targeted sun, the sun is set to 1 and 1 intensity and size. I had problems with the curtain applying it's material onto the wall like a shadow. So when I put the blue curtain, I have blue shadows on the wall. And that's a big problem. Cause... I'll try to explain. The top ceiling is set to be white, but as you can see in the picture, it is not white definitely. Is that due to a lack of light inside or not?
12) I ve set to many objects not to cast shadows or receive shadows because I have a feeling (connected with the problem 11) that many materials absorb the color of the other materials - and that's something that is of the main concern for me, among other problems.
*I had to delete ENU because of some problems, so I can't remember the rendering tools, but the highlight compression was set to be 9. Saturation maybe 0 or 0.1, Exposure probably 1 or 2. Contrast probably 0 or 1. I think I used denoising.
Finally, I hope I provide you with all the info so you can answer me. Again, be free to say whatever is not looking good and that could be improved, just have in mind that I'm doing a tiny apartment on the 15.5 square meters and 2,6m height, and it's really hard to design that all with my minimum performance computer for both 3Ds Max and Corona. But, be free.
Thanks in advance.